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Add VoiceBroadcast.pause and VoiceBroadcast.resume
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@@ -77,6 +77,20 @@ class VoiceBroadcast extends EventEmitter {
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return this;
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return this;
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}
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}
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pause() {
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for (const dispatcher of this.dispatchers) {
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dispatcher.pause();
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}
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clearInterval(this.tickInterval);
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}
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resume() {
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for (const dispatcher of this.dispatchers) {
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dispatcher.resume();
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}
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this._startPlaying();
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}
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_startPlaying() {
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_startPlaying() {
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if (this.tickInterval) clearInterval(this.tickInterval);
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if (this.tickInterval) clearInterval(this.tickInterval);
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this.tickInterval = this.client.setInterval(this.tick.bind(this), 20);
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this.tickInterval = this.client.setInterval(this.tick.bind(this), 20);
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@@ -183,6 +183,7 @@ class StreamDispatcher extends EventEmitter {
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}
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}
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if (this.paused) {
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if (this.paused) {
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this.setSpeaking(false);
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// data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
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// data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
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data.pausedTime += data.length * 10;
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data.pausedTime += data.length * 10;
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// if buffer is provided we are assuming a master process is controlling the dispatcher
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// if buffer is provided we are assuming a master process is controlling the dispatcher
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