mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 08:33:30 +01:00
lots of important stuff (#1883)
* lots of important stuff * Update Constants.js
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@@ -1,10 +1,7 @@
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const EventEmitter = require('events');
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const Constants = require('../util/Constants');
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const BaseClient = require('./BaseClient');
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const Permissions = require('../util/Permissions');
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const Util = require('../util/Util');
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const RESTManager = require('./rest/RESTManager');
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const RESTManager = require('../rest/RESTManager');
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const ClientManager = require('./ClientManager');
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const ClientDataResolver = require('./ClientDataResolver');
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const ClientVoiceManager = require('./voice/ClientVoiceManager');
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const WebSocketManager = require('./websocket/WebSocketManager');
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const ActionsManager = require('./actions/ActionsManager');
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@@ -19,28 +16,24 @@ const UserStore = require('../stores/UserStore');
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const ChannelStore = require('../stores/ChannelStore');
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const GuildStore = require('../stores/GuildStore');
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const ClientPresenceStore = require('../stores/ClientPresenceStore');
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const Constants = require('../util/Constants');
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const { Error, TypeError, RangeError } = require('../errors');
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/**
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* The main hub for interacting with the Discord API, and the starting point for any bot.
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* @extends {EventEmitter}
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* @extends {BaseClient}
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*/
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class Client extends EventEmitter {
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class Client extends BaseClient {
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/**
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* @param {ClientOptions} [options] Options for the client
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*/
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constructor(options = {}) {
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super();
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super(Object.assign({ _tokenType: 'Bot' }, options));
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// Obtain shard details from environment
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if (!options.shardId && 'SHARD_ID' in process.env) options.shardId = Number(process.env.SHARD_ID);
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if (!options.shardCount && 'SHARD_COUNT' in process.env) options.shardCount = Number(process.env.SHARD_COUNT);
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/**
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* The options the client was instantiated with
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* @type {ClientOptions}
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*/
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this.options = Util.mergeDefault(Constants.DefaultOptions, options);
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this._validateOptions();
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/**
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@@ -64,13 +57,6 @@ class Client extends EventEmitter {
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*/
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this.ws = new WebSocketManager(this);
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/**
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* The data resolver of the client
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* @type {ClientDataResolver}
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* @private
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*/
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this.resolver = new ClientDataResolver(this);
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/**
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* The action manager of the client
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* @type {ActionsManager}
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@@ -184,15 +170,6 @@ class Client extends EventEmitter {
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return this.ws.connection ? this.ws.connection.lastPingTimestamp : 0;
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}
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/**
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* API shortcut
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* @type {Object}
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* @private
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*/
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get api() {
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return this.rest.api;
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}
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/**
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* Current status of the client's connection to Discord
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* @type {?Status}
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@@ -252,15 +229,6 @@ class Client extends EventEmitter {
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return this.readyAt ? this.readyAt.getTime() : null;
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}
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/**
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* Whether the client is in a browser environment
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* @type {boolean}
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* @readonly
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*/
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get browser() {
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return typeof window !== 'undefined';
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}
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/**
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* Creates a voice broadcast.
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* @returns {VoiceBroadcast}
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@@ -298,10 +266,7 @@ class Client extends EventEmitter {
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* @returns {Promise}
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*/
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destroy() {
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for (const t of this._timeouts) clearTimeout(t);
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for (const i of this._intervals) clearInterval(i);
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this._timeouts.clear();
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this._intervals.clear();
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super.destroy();
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return this.manager.destroy();
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}
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@@ -423,53 +388,6 @@ class Client extends EventEmitter {
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);
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}
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/**
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* Sets a timeout that will be automatically cancelled if the client is destroyed.
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* @param {Function} fn Function to execute
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* @param {number} delay Time to wait before executing (in milliseconds)
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* @param {...*} args Arguments for the function
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* @returns {Timeout}
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*/
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setTimeout(fn, delay, ...args) {
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const timeout = setTimeout(() => {
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fn(...args);
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this._timeouts.delete(timeout);
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}, delay);
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this._timeouts.add(timeout);
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return timeout;
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}
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/**
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* Clears a timeout.
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* @param {Timeout} timeout Timeout to cancel
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*/
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clearTimeout(timeout) {
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clearTimeout(timeout);
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this._timeouts.delete(timeout);
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}
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/**
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* Sets an interval that will be automatically cancelled if the client is destroyed.
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* @param {Function} fn Function to execute
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* @param {number} delay Time to wait before executing (in milliseconds)
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* @param {...*} args Arguments for the function
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* @returns {Timeout}
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*/
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setInterval(fn, delay, ...args) {
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const interval = setInterval(fn, delay, ...args);
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this._intervals.add(interval);
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return interval;
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}
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/**
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* Clears an interval.
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* @param {Timeout} interval Interval to cancel
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*/
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clearInterval(interval) {
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clearInterval(interval);
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this._intervals.delete(interval);
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}
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/**
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* Adds a ping to {@link Client#pings}.
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* @param {number} startTime Starting time of the ping
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