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Rewrite WebSocket internals (#1410)
* Start rewriting Manager and Connection * more stuff * stuff * Fix ready bug * some stuff i forgot * fix some stuff * add stupid heartbeat ack like seriously who cares * woo! * fix a bug * rate limit the dumb websocket * stuff * hdocs * Docs * Remove ClientManager#setupKeepAlive as it is now redundant * Change Client._pingTimestamp to a getter that fetches the timestamp from the WebSocketConnection * are you happy now eslint smh * make gus happy * Add CloseEvent external doc * Make sure to emit 'reconnecting' when actually reconnecting * ffs * Fix RESUME logic * Add heartbeat ack debug messages, including latency data * Dumb stuff for Gus * thx eslint * more dumb stuff * more dumb crap smh gus i h8 u * moar messages * fix for using wrong status, causing certain events not to be fired (#1422)
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@@ -70,6 +70,13 @@ exports.DefaultOptions = {
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},
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};
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exports.WSCodes = {
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1000: 'Connection gracefully closed',
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4004: 'Tried to identify with an invalid token',
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4010: 'Sharding data provided was invalid',
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4011: 'Shard would be on too many guilds if connected',
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};
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exports.Errors = {
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NO_TOKEN: 'Request to use token, but token was unavailable to the client.',
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NO_BOT_ACCOUNT: 'Only bot accounts are able to make use of this feature.',
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