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serious role position stuff (#1159)
* serious role position stuff * kill meh * Update Role.js * Update Guild.js * Update Role.js
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@@ -7,6 +7,7 @@ const Constants = require('../util/Constants');
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const Collection = require('../util/Collection');
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const cloneObject = require('../util/CloneObject');
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const arraysEqual = require('../util/ArraysEqual');
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const moveElementInArray = require('../util/MoveElementInArray');
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/**
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* Represents a guild (or a server) on Discord.
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@@ -643,9 +644,10 @@ class Guild {
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* Set the position of a role in this guild
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* @param {string|Role} role the role to edit, can be a role object or a role ID.
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* @param {number} position the new position of the role
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* @param {boolean} [relative=false] Position moves the role relative to its current position
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* @returns {Promise<Guild>}
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*/
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setRolePosition(role, position) {
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setRolePosition(role, position, relative = false) {
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if (typeof role === 'string') {
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role = this.roles.get(role);
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if (!role) return Promise.reject(new Error('Supplied role is not a role or string.'));
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@@ -654,27 +656,12 @@ class Guild {
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position = Number(position);
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if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.'));
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const lowestAffected = Math.min(role.position, position);
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const highestAffected = Math.max(role.position, position);
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let updatedRoles = Object.assign([], this.roles.array()
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.sort((r1, r2) => r1.position !== r2.position ? r1.position - r2.position : r1.id - r2.id));
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const rolesToUpdate = this.roles.filter(r => r.position >= lowestAffected && r.position <= highestAffected);
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// stop role positions getting stupidly inflated
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if (position > role.position) {
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position = rolesToUpdate.first().position;
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} else {
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position = rolesToUpdate.last().position;
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}
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const updatedRoles = [];
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for (const uRole of rolesToUpdate.values()) {
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updatedRoles.push({
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id: uRole.id,
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position: uRole.id === role.id ? position : uRole.position + (position < role.position ? 1 : -1),
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});
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}
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moveElementInArray(updatedRoles, role, position, relative);
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updatedRoles = updatedRoles.map((r, i) => ({ id: r.id, position: i }));
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return this.client.rest.methods.setRolePositions(this.id, updatedRoles);
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}
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