Add webpack building (#907)

* friggin webpack tho

* probably important

* add all the stuff to the package.json

* add minify builds and a nice package.json script to run it all

* clean up

* use uglify harmony branch so we can actually run minify builds that work

* update build system

* make test better

* clean up

* fix issues with compression

* ‮

* c++ requirements in a node lib? whaaaaat?

* fix travis yml?

* put railings on voice connections

* 🖕🏻

* aaaaaa

* handle arraybuffers in the unlikely event one is sent

* support arraybuffers in resolvebuffer

* this needs to be fixed at some point

* this was fixed

* disable filename versioning if env VERSIONED is set to false

* Update ClientDataResolver.js

* Update ClientVoiceManager.js

* Update WebSocketManager.js

* Update ConvertArrayBuffer.js

* Update webpack.html

* enable compression for browser and fix ws error handler

* Update WebSocketManager.js

* everything will be okay gawdl3y

* compression is slower in browser, so rip the last three hours of my life

* Update Constants.js

* Update .gitignore
This commit is contained in:
Gus Caplan
2016-11-20 18:38:16 -06:00
committed by Schuyler Cebulskie
parent b3e795d0b0
commit 2440a4a2c8
14 changed files with 162 additions and 38 deletions

View File

@@ -23,6 +23,12 @@ class Client extends EventEmitter {
constructor(options = {}) {
super();
/**
* Whether the client is in a browser environment
* @type {boolean}
*/
this.browser = typeof window !== 'undefined';
// Obtain shard details from environment
if (!options.shardId && 'SHARD_ID' in process.env) options.shardId = Number(process.env.SHARD_ID);
if (!options.shardCount && 'SHARD_COUNT' in process.env) options.shardCount = Number(process.env.SHARD_COUNT);