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feat(ClientOptions): waitGuildTimeout amount client option (#6576)
Co-authored-by: D Trombett <73136330+DTrombett@users.noreply.github.com> Co-authored-by: Hackerboi 69 <62872992+thehackerboi69github@users.noreply.github.com> Co-authored-by: monbrey <rsm999@uowmail.edu.au> Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com> Co-authored-by: Yoshida Tomio <mail@tomio.codes> Co-authored-by: SpaceEEC <spaceeec@yahoo.com> Co-authored-by: Noel <buechler.noel@outlook.com>
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@@ -572,6 +572,9 @@ class Client extends BaseClient {
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if (!Array.isArray(options.partials)) {
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throw new TypeError('CLIENT_INVALID_OPTION', 'partials', 'an Array');
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}
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if (typeof options.waitGuildTimeout !== 'number' || isNaN(options.waitGuildTimeout)) {
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throw new TypeError('CLIENT_INVALID_OPTION', 'waitGuildTimeout', 'a number');
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}
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if (typeof options.restWsBridgeTimeout !== 'number' || isNaN(options.restWsBridgeTimeout)) {
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throw new TypeError('CLIENT_INVALID_OPTION', 'restWsBridgeTimeout', 'a number');
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}
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@@ -475,12 +475,20 @@ class WebSocketShard extends EventEmitter {
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return;
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}
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const hasGuildsIntent = new Intents(this.manager.client.options.intents).has(Intents.FLAGS.GUILDS);
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// Step 2. Create a 15s timeout that will mark the shard as ready if there are still unavailable guilds
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// Step 2. Create a timeout that will mark the shard as ready if there are still unavailable guilds
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// * The timeout is 15 seconds by default
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// * This can be optionally changed in the client options via the `waitGuildTimeout` option
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// * a timeout time of zero will skip this timeout, which potentially could cause the Client to miss guilds.
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const { waitGuildTimeout } = this.manager.client.options;
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this.readyTimeout = setTimeout(
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() => {
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this.debug(
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`Shard ${hasGuildsIntent ? 'did' : 'will'} not receive any more guild packets` +
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`${hasGuildsIntent ? ' in 15 seconds' : ''}.\n Unavailable guild count: ${this.expectedGuilds.size}`,
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`${hasGuildsIntent ? ` in ${waitGuildTimeout} ms` : ''}.\nUnavailable guild count: ${
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this.expectedGuilds.size
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}`,
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);
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this.readyTimeout = null;
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@@ -489,7 +497,7 @@ class WebSocketShard extends EventEmitter {
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this.emit(ShardEvents.ALL_READY, this.expectedGuilds);
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},
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hasGuildsIntent ? 15_000 : 0,
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hasGuildsIntent ? waitGuildTimeout : 0,
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).unref();
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}
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@@ -70,6 +70,8 @@
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* [User Agent](https://discord.com/developers/docs/reference#user-agent) header
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* @property {PresenceData} [presence={}] Presence data to use upon login
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* @property {IntentsResolvable} intents Intents to enable for this connection
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* @property {number} [waitGuildTimeout=15_000] Time in milliseconds that Clients with the GUILDS intent should wait for
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* missing guilds to be recieved before starting the bot. If not specified, the default is 15 seconds.
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* @property {SweeperOptions} [sweepers={}] Options for cache sweeping
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* @property {WebsocketOptions} [ws] Options for the WebSocket
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* @property {HTTPOptions} [http] HTTP options
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@@ -128,6 +130,7 @@ class Options extends null {
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*/
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static createDefault() {
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return {
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waitGuildTimeout: 15_000,
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shardCount: 1,
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makeCache: this.cacheWithLimits(this.defaultMakeCacheSettings),
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messageCacheLifetime: 0,
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1
typings/index.d.ts
vendored
1
typings/index.d.ts
vendored
@@ -4004,6 +4004,7 @@ export interface ClientOptions {
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userAgentSuffix?: string[];
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presence?: PresenceData;
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intents: BitFieldResolvable<IntentsString, number>;
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waitGuildTimeout?: number;
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sweepers?: SweeperOptions;
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ws?: WebSocketOptions;
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http?: HTTPOptions;
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