mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-09 16:13:31 +01:00
Add web build docs, many other minor doc changes
This commit is contained in:
@@ -6,19 +6,19 @@
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const Discord = require('discord.js');
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// create an instance of a Discord Client, and call it bot
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const bot = new Discord.Client();
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const client = new Discord.Client();
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// the token of your bot - https://discordapp.com/developers/applications/me
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const token = 'your bot token here';
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// the ready event is vital, it means that your bot will only start reacting to information
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// from Discord _after_ ready is emitted.
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bot.on('ready', () => {
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client.on('ready', () => {
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console.log('I am ready!');
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});
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// create an event listener for messages
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bot.on('message', message => {
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client.on('message', message => {
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// if the message is "what is my avatar",
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if (message.content === 'what is my avatar') {
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// send the user's avatar URL
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@@ -27,4 +27,4 @@ bot.on('message', message => {
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});
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// log our bot in
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bot.login(token);
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client.login(token);
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@@ -5,20 +5,20 @@
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// import the discord.js module
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const Discord = require('discord.js');
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// create an instance of a Discord Client, and call it bot
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const bot = new Discord.Client();
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// create an instance of a Discord Client
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const client = new Discord.Client();
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// the token of your bot - https://discordapp.com/developers/applications/me
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const token = 'your bot token here';
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// the ready event is vital, it means that your bot will only start reacting to information
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// from Discord _after_ ready is emitted.
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bot.on('ready', () => {
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client.on('ready', () => {
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console.log('I am ready!');
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});
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// create an event listener for messages
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bot.on('message', message => {
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client.on('message', message => {
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// if the message is "ping",
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if (message.content === 'ping') {
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// send "pong" to the same channel.
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@@ -27,4 +27,4 @@ bot.on('message', message => {
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});
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// log our bot in
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bot.login(token);
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client.login(token);
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@@ -31,7 +31,7 @@ discord.js is a powerful node.js module that allows you to interact with the
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## Installation
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**Node.js 6.0.0 or newer is required.**
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Ignore any warnings about unmet peer dependencies - all of them are optional.
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Ignore any warnings about unmet peer dependencies, as they're are optional.
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Without voice support: `npm install discord.js --save`
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With voice support ([node-opus](https://www.npmjs.com/package/node-opus)): `npm install discord.js node-opus --save`
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@@ -43,29 +43,42 @@ Using opusscript is only recommended for development environments where node-opu
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For production bots, using node-opus should be considered a necessity, especially if they're going to be running on multiple servers.
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### Optional packages
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- [uws](https://www.npmjs.com/package/uws) for much a much faster WebSocket connection (`npm install uws --save`)
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- [uws](https://www.npmjs.com/package/uws) for a much faster WebSocket connection (`npm install uws --save`)
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- [erlpack](https://github.com/hammerandchisel/erlpack) for significantly faster WebSocket data (de)serialisation (`npm install hammerandchisel/erlpack --save`)
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## Web distributions
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Web builds of discord.js that are fully capable of running in browsers are available [here](https://github.com/hydrabolt/discord.js/tree/webpack).
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These are built by [Webpack 2](https://webpack.js.org/). The API is identical, but rather than using `require('discord.js')`,
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the entire `Discord` object is available as a global (on the `window` object).
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The ShardingManager and any voice-related functionality is unavailable in these builds.
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## Example Usage
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```js
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const Discord = require('discord.js');
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const client = new Discord.Client();
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## Guides
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* [LuckyEvie's general guide](https://eslachance.gitbooks.io/discord-js-bot-guide/content/)
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* [York's v9 upgrade guide](https://yorkaargh.wordpress.com/2016/09/03/updating-discord-js-bots/)
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client.on('ready', () => {
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console.log('I am ready!');
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});
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client.on('message', message => {
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if (message.content === 'ping') {
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message.reply('pong');
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}
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});
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client.login('your token');
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```
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A bot template using discord.js can be generated using [generator-discordbot](https://www.npmjs.com/package/generator-discordbot).
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## Links
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* [Website](https://discord.js.org/)
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* [Website](https://discord.js.org/) ([source](https://github.com/hydrabolt/discord.js-site))
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* [Documentation](https://discord.js.org/#/docs)
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* [Discord.js server](https://discord.gg/bRCvFy9)
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* [Discord API server](https://discord.gg/rV4BwdK)
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* [Documentation](https://discord.js.org/#/docs)
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* [Legacy (v8) documentation](http://discordjs.readthedocs.io/en/8.2.0/docs_client.html)
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* [Examples](https://github.com/hydrabolt/discord.js/tree/master/docs/examples)
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* [GitHub](https://github.com/hydrabolt/discord.js)
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* [NPM](https://www.npmjs.com/package/discord.js)
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* [Related libraries](https://discordapi.com/unofficial/libs.html)
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* [Related libraries](https://discordapi.com/unofficial/libs.html) (see also [discord-rpc](https://www.npmjs.com/package/discord-rpc))
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## Contributing
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Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the
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[documentation](https://discord.js.org/#/docs).
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See [the contribution guide](CONTRIBUTING.md) if you'd like to submit a PR.
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## Help
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If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle
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@@ -6,6 +6,10 @@
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path: updating.md
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- name: FAQ
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path: faq.md
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- name: Topics
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files:
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- name: Web builds
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path: web.md
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- name: Examples
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files:
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- name: Ping
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38
docs/topics/web.md
Normal file
38
docs/topics/web.md
Normal file
@@ -0,0 +1,38 @@
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# Web builds
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In addition to your usual Node applications, discord.js has special distributions available that are capable of running in web browsers.
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This is useful for client-side web apps that need to interact with the Discord API.
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[Webpack 2](https://webpack.js.org/) is used to generate these builds
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## Usage
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You can obtain your desired version of discord.js' web build from the [webpack branch](https://github.com/hydrabolt/discord.js/tree/webpack) of the GitHub repository.
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There is a file for each branch and version of the library, and the ones ending in `.min.js` are minified to substantially reduce the size of the source code.
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Include the file on the page just as you would any other JS library, like so:
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```html
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<script type="text/javascript" src="discord.VERSION.min.js"></script>
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```
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Rather than importing discord.js with `require('discord.js')`, the entire `Discord` object is available as a global (on the `window`) object.
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The usage of the API isn't any different from using it in Node.js.
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## Restrictions
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- Any voice-related functionality is unavailable, as there is currently no audio encoding/decoding capabilities without external native libraries,
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which web browsers do not support.
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- The ShardingManager cannot be used, since it relies on being able to spawn child processes for shards.
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- Neither of the optional packages (uws and erlpack) are usable, since they're native libraries.
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## Example
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```html
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<script type="text/javascript" src="discord.11.0.0.min.js"></script>
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<script type="text/javascript">
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const client = new Discord.Client();
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client.on('message', msg => {
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const guildTag = msg.channel.type === 'text' ? `[${msg.guild.name}]` : '[DM]';
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const channelTag = msg.channel.type === 'text' ? `[#${msg.channel.name}]` : '';
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console.log(`${guildTag}${channelTag} ${msg.author.username}#${msg.author.discriminator}: ${msg.content}`);
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});
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client.login('some crazy token');
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</script>
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```
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