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playing stream
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@@ -26,13 +26,48 @@ var AudioEncoder = (function () {
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return this.opus.encode(buffer, 1920);
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};
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AudioEncoder.prototype.encodeStream = function encodeStream(stream) {
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var callback = arguments.length <= 1 || arguments[1] === undefined ? function (err, buffer) {} : arguments[1];
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var self = this;
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return new Promise(function (resolve, reject) {
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var enc = cpoc.spawn("ffmpeg", ["-f", "s16le", "-ar", "48000", "-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth.
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"-af", "volume=1", "pipe:1", "-i", "-"]);
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stream.pipe(enc.stdin);
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enc.stdout.once("readable", function () {
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callback(null, {
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proc: enc,
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stream: enc.stdout,
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instream: stream
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});
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resolve({
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proc: enc,
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stream: enc.stdout,
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instream: stream
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});
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});
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enc.stdout.on("end", function () {
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callback("end");
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reject("end");
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});
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enc.stdout.on("close", function () {
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callback("close");
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reject("close");
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});
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});
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};
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AudioEncoder.prototype.encodeFile = function encodeFile(file) {
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var callback = arguments.length <= 1 || arguments[1] === undefined ? function (err, buffer) {} : arguments[1];
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var self = this;
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return new Promise(function (resolve, reject) {
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var enc = cpoc.spawn("ffmpeg", ["-i", file, "-f", "s16le", "-ar", "48000", "-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth.
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"-af", "volume=1", "pipe:1"]);
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var enc = cpoc.spawn("ffmpeg", ["-f", "s16le", "-ar", "48000", "-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth.
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"-af", "volume=1", "pipe:1", "-i", file]);
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enc.stdout.once("readable", function () {
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callback(null, {
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