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docs: add new typedef to properly doc InteractionReplyOptions (#5632)
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@@ -97,8 +97,9 @@ class CommandInteraction extends Interaction {
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/**
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* Options for a reply to an interaction.
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* @typedef {WebhookMessageOptions} InteractionReplyOptions
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* @typedef {BaseMessageOptions} InteractionReplyOptions
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* @property {boolean} [ephemeral] Whether the reply should be ephemeral
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* @property {MessageEmbed[]|Object[]} [embeds] An array of embeds for the message
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*/
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/**
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@@ -581,17 +581,9 @@ class Message extends Base {
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/**
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* Options provided when sending a message as an inline reply.
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* @typedef {Object} ReplyMessageOptions
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* @property {boolean} [tts=false] Whether or not the message should be spoken aloud
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* @property {string} [nonce=''] The nonce for the message
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* @property {string} [content=''] The content for the message
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* @typedef {BaseMessageOptions} ReplyMessageOptions
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* @property {MessageEmbed|Object} [embed] An embed for the message
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* (see [here](https://discord.com/developers/docs/resources/channel#embed-object) for more details)
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* @property {MessageMentionOptions} [allowedMentions] Which mentions should be parsed from the message content
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* @property {FileOptions[]|BufferResolvable[]} [files] Files to send with the message
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* @property {string|boolean} [code] Language for optional codeblock formatting to apply
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* @property {boolean|SplitOptions} [split=false] Whether or not the message should be split into multiple messages if
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* it exceeds the character limit. If an object is provided, these are the options for splitting the message
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* @property {boolean} [failIfNotExists=true] Whether to error if the referenced message
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* does not exist (creates a standard message in this case when false)
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*/
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@@ -88,19 +88,10 @@ class Webhook {
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/**
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* Options that can be passed into send.
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* @typedef {Object} WebhookMessageOptions
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* @typedef {BaseMessageOptions} WebhookMessageOptions
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* @property {string} [username=this.name] Username override for the message
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* @property {string} [avatarURL] Avatar URL override for the message
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* @property {boolean} [tts=false] Whether or not the message should be spoken aloud
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* @property {StringResolvable} [content] The content for the message
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* @property {string} [nonce=''] The nonce for the message
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* @property {MessageEmbed[]|Object[]} [embeds] An array of embeds for the message
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* @property {MessageMentionOptions} [allowedMentions] Which mentions should be parsed from the message content
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* (see [here](https://discord.com/developers/docs/resources/channel#embed-object) for more details)
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* @property {FileOptions[]|string[]} [files] Files to send with the message
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* @property {string|boolean} [code] Language for optional codeblock formatting to apply
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* @property {boolean|SplitOptions} [split=false] Whether or not the message should be split into multiple messages if
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* it exceeds the character limit. If an object is provided, these are the options for splitting the message.
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*/
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/**
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@@ -51,18 +51,24 @@ class TextBasedChannel {
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}
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/**
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* Options provided when sending or editing a message.
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* @typedef {Object} MessageOptions
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* Base options provided when sending.
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* @typedef {Object} BaseMessageOptions
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* @property {boolean} [tts=false] Whether or not the message should be spoken aloud
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* @property {string} [nonce=''] The nonce for the message
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* @property {string} [content=''] The content for the message
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* @property {MessageEmbed|Object} [embed] An embed for the message
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* (see [here](https://discord.com/developers/docs/resources/channel#embed-object) for more details)
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* @property {MessageMentionOptions} [allowedMentions] Which mentions should be parsed from the message content
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* @property {FileOptions[]|BufferResolvable[]} [files] Files to send with the message
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* (see [here](https://discord.com/developers/docs/resources/channel#allowed-mentions-object) for more details)
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* @property {FileOptions[]|BufferResolvable[]|MessageAttachment[]} [files] Files to send with the message
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* @property {string|boolean} [code] Language for optional codeblock formatting to apply
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* @property {boolean|SplitOptions} [split=false] Whether or not the message should be split into multiple messages if
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* it exceeds the character limit. If an object is provided, these are the options for splitting the message
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*/
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/**
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* Options provided when sending or editing a message.
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* @typedef {BaseMessageOptions} MessageOptions
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* @property {MessageEmbed|Object} [embed] An embed for the message
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* (see [here](https://discord.com/developers/docs/resources/channel#embed-object) for more details)
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* @property {ReplyOptions} [reply] The options for replying to a message
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*/
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