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Give the setPlayingGame callback a default value
to be consistent with other functions.
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@@ -498,7 +498,7 @@ export default class Client extends EventEmitter {
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return this.setStatusIdle(callback);
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}
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setPlayingGame(game, callback) {
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setPlayingGame(game, callback = (/*err, {}*/ => { })) {
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return this.setStatus(null, game, callback);
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}
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}
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