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refactor(Guild)/fix(Util): use resolveID and regex for cleanCod… (#3837)
* refactor(Guild): use resolveID instead of resolve(...).id * fix(Util): use regex for cleanCodeBlockContent
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@@ -861,7 +861,7 @@ class Guild extends Base {
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}
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}
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if (data.afkTimeout) _data.afk_timeout = Number(data.afkTimeout);
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if (data.afkTimeout) _data.afk_timeout = Number(data.afkTimeout);
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if (typeof data.icon !== 'undefined') _data.icon = data.icon;
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if (typeof data.icon !== 'undefined') _data.icon = data.icon;
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if (data.owner) _data.owner_id = this.client.users.resolve(data.owner).id;
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if (data.owner) _data.owner_id = this.client.users.resolveID(data.owner);
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if (data.splash) _data.splash = data.splash;
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if (data.splash) _data.splash = data.splash;
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if (data.banner) _data.banner = data.banner;
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if (data.banner) _data.banner = data.banner;
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if (typeof data.explicitContentFilter !== 'undefined') {
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if (typeof data.explicitContentFilter !== 'undefined') {
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@@ -567,7 +567,7 @@ class Util {
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* @returns {string}
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* @returns {string}
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*/
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*/
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static cleanCodeBlockContent(text) {
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static cleanCodeBlockContent(text) {
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return text.replace('```', '`\u200b``');
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return text.replace(/```/g, '`\u200b``');
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}
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}
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/**
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/**
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