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Change gameID (Deprecated) to game
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@@ -112,7 +112,7 @@ var Server = (function (_Equality) {
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var user = client.internal.users.get("id", presence.user.id);
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if (user) {
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user.status = presence.status;
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user.gameID = presence.game_id;
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user.game = presence.game;
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}
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}
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}
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@@ -31,7 +31,7 @@ var User = (function (_Equality) {
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this.id = data.id;
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this.avatar = data.avatar;
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this.status = data.status || "offline";
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this.gameID = data.game_id || null;
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this.game = data.game || null;
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this.typing = {
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since: null,
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channel: null
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@@ -48,7 +48,7 @@ var User = (function (_Equality) {
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};
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User.prototype.equalsStrict = function equalsStrict(obj) {
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if (obj instanceof User) return this.id === obj.id && this.username === obj.username && this.discriminator === obj.discriminator && this.avatar === obj.avatar && this.status === obj.status && this.gameID === obj.gameID;else return false;
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if (obj instanceof User) return this.id === obj.id && this.username === obj.username && this.discriminator === obj.discriminator && this.avatar === obj.avatar && this.status === obj.status && this.game && obj.game && this.game.name === obj.game.name;else return false;
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};
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User.prototype.equals = function equals(obj) {
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