feat(WelcomeScreen): welcome screens (#5490)

Co-authored-by: Jan <66554238+vaporox@users.noreply.github.com>
Co-authored-by: izexi <43889168+izexi@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com>
This commit is contained in:
Souji
2021-06-19 17:44:45 +02:00
committed by GitHub
parent 807ea2d3c1
commit 44e2ee7b20
11 changed files with 342 additions and 63 deletions

View File

@@ -1,12 +1,13 @@
'use strict';
const BaseGuild = require('./BaseGuild');
const AnonymousGuild = require('./AnonymousGuild');
const GuildAuditLogs = require('./GuildAuditLogs');
const GuildPreview = require('./GuildPreview');
const GuildTemplate = require('./GuildTemplate');
const Integration = require('./Integration');
const Invite = require('./Invite');
const Webhook = require('./Webhook');
const WelcomeScreen = require('./WelcomeScreen');
const { Error, TypeError } = require('../errors');
const GuildApplicationCommandManager = require('../managers/GuildApplicationCommandManager');
const GuildBanManager = require('../managers/GuildBanManager');
@@ -24,7 +25,6 @@ const {
PartialTypes,
VerificationLevels,
ExplicitContentFilterLevels,
NSFWLevels,
Status,
MFALevels,
PremiumTiers,
@@ -37,9 +37,9 @@ const Util = require('../util/Util');
* Represents a guild (or a server) on Discord.
* <info>It's recommended to see if a guild is available before performing operations or reading data from it. You can
* check this with `guild.available`.</info>
* @extends {BaseGuild}
* @extends {AnonymousGuild}
*/
class Guild extends BaseGuild {
class Guild extends AnonymousGuild {
constructor(client, data) {
super(client, data);
@@ -131,18 +131,12 @@ class Guild extends BaseGuild {
* @private
*/
_patch(data) {
super._patch(data);
this.id = data.id;
this.name = data.name;
this.icon = data.icon;
this.features = data.features;
this.available = !data.unavailable;
/**
* The hash of the guild invite splash image
* @type {?string}
*/
this.splash = data.splash;
/**
* The hash of the guild discovery splash image
* @type {?string}
@@ -155,14 +149,6 @@ class Guild extends BaseGuild {
*/
this.memberCount = data.member_count || this.memberCount;
if ('nsfw_level' in data) {
/**
* The NSFW level of this guild
* @type {NSFWLevel}
*/
this.nsfwLevel = NSFWLevels[data.nsfw_level];
}
/**
* Whether the guild is "large" (has more than large_threshold members, 50 by default)
* @type {boolean}
@@ -247,12 +233,6 @@ class Guild extends BaseGuild {
this.widgetChannelID = data.widget_channel_id;
}
/**
* The verification level of the guild
* @type {VerificationLevel}
*/
this.verificationLevel = VerificationLevels[data.verification_level];
/**
* The explicit content filter level of the guild
* @type {ExplicitContentFilterLevel}
@@ -326,12 +306,6 @@ class Guild extends BaseGuild {
this.approximatePresenceCount = null;
}
/**
* The vanity invite code of the guild, if any
* @type {?string}
*/
this.vanityURLCode = data.vanity_url_code;
/**
* The use count of the vanity URL code of the guild, if any
* <info>You will need to fetch this parameter using {@link Guild#fetchVanityData} if you want to receive it</info>
@@ -339,18 +313,6 @@ class Guild extends BaseGuild {
*/
this.vanityURLUses = null;
/**
* The description of the guild, if any
* @type {?string}
*/
this.description = data.description;
/**
* The hash of the guild banner
* @type {?string}
*/
this.banner = data.banner;
/**
* The ID of the rules channel for the guild
* @type {?Snowflake}
@@ -576,6 +538,15 @@ class Guild extends BaseGuild {
);
}
/**
* Fetches the welcome screen for this guild.
* @returns {Promise<WelcomeScreen>}
*/
async fetchWelcomeScreen() {
const data = await this.client.api.guilds(this.id, 'welcome-screen').get();
return new WelcomeScreen(this, data);
}
/**
* The data for creating an integration.
* @typedef {Object} IntegrationData
@@ -900,6 +871,60 @@ class Guild extends BaseGuild {
.then(newData => this.client.actions.GuildUpdate.handle(newData).updated);
}
/**
* Welcome channel data
* @typedef {Object} WelcomeChannelData
* @property {string} description The description to show for this welcome channel
* @property {GuildTextChannelResolvable} channel The channel to link for this welcome channel
* @property {EmojiIdentifierResolvable} [emoji] The emoji to display for this welcome channel
*/
/**
* Welcome screen edit data
* @typedef {Object} WelcomeScreenEditData
* @property {boolean} [enabled] Whether the welcome screen is enabled
* @property {string} [description] The description for the welcome screen
* @property {WelcomeChannelData[]} [welcomeChannels] The welcome channel data for the welcome screen
*/
/**
* Updates the guild's welcome screen
* @param {WelcomeScreenEditData} data Data to edit the welcome screen with
* @returns {Promise<WelcomeScreen>}
* @example
* guild.editWelcomeScreen({
* description: 'Hello World',
* enabled: true,
* welcomeChannels: [
* {
* description: 'foobar',
* channel: '222197033908436994',
* }
* ],
* })
*/
async editWelcomeScreen(data) {
const { enabled, description, welcomeChannels } = data;
const welcome_channels = welcomeChannels?.map(welcomeChannelData => {
const emoji = this.emojis.resolve(welcomeChannelData.emoji);
return {
emoji_id: emoji?.id ?? null,
emoji_name: emoji?.name ?? welcomeChannelData.emoji,
channel_id: this.channels.resolveID(welcomeChannelData.channel),
description: welcomeChannelData.description,
};
});
const patchData = await this.client.api.guilds(this.id, 'welcome-screen').patch({
data: {
welcome_channels,
description,
enabled,
},
});
return new WelcomeScreen(this, patchData);
}
/**
* Edits the level of the explicit content filter.
* @param {ExplicitContentFilterLevel|number} explicitContentFilter The new level of the explicit content filter