Prevent Guild.fetchMember from messing with fetchMembers

This commit is contained in:
Schuyler Cebulskie
2016-09-07 23:12:32 -04:00
parent 9bdf670a14
commit 465ff074e1
4 changed files with 5 additions and 10 deletions

View File

@@ -73,11 +73,6 @@ class ClientDataManager {
return null;
}
newGuildMember(guild, data) {
if (guild.members.has(data.user.id)) return guild.members.get(data.user.id);
return guild._addMember(data);
}
killGuild(guild) {
const already = this.client.guilds.has(guild.id);
this.client.guilds.delete(guild.id);

View File

@@ -2,8 +2,7 @@ const Action = require('./Action');
class GuildMemberGetAction extends Action {
handle(guild, data) {
const client = this.client;
const member = client.dataManager.newGuildMember(guild, data);
const member = guild._addMember(data, false);
return {
member,
};

View File

@@ -11,7 +11,7 @@ class GuildMembersChunkHandler extends AbstractHandler {
const members = [];
if (guild) {
for (const member of data.members) members.push(guild._addMember(member, true));
for (const member of data.members) members.push(guild._addMember(member, false));
}
guild._checkChunks();