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https://github.com/discordjs/discord.js.git
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docs 5.59%
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@@ -179,7 +179,7 @@ export default class Client extends EventEmitter {
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* @param {string} token A valid token that can be used to authenticate the account.
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* @param {string} [email] Email of the Discord Account.
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* @param {string} [password] Password of the Discord Account.
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* @param {function(err: Error, token: string)} [callback] Callback to the method
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* @param {function(err: Error, token: string)} [callback] callback callback to the method
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* @returns {Promise<string, Error>} Resolves with the token if the login was successful, otherwise it rejects with an error.
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* @example
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* // log the client in - callback
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@@ -210,7 +210,7 @@ export default class Client extends EventEmitter {
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* Log the client in using an email and password.
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* @param {string} email Email of the Discord Account.
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* @param {string} password Password of the Discord Account.
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* @param {function(err: Error, token: string)} [callback] Callback to the method
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* @param {function(err: Error, token: string)} [callback] callback callback to the method
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* @returns {Promise<string, Error>} Resolves with the token if the login was successful, otherwise it rejects with an error.
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* @example
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* // log the client in - callback
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@@ -232,7 +232,7 @@ export default class Client extends EventEmitter {
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/**
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* Logs the client out gracefully and closes all WebSocket connections. Client still retains its Caches.
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* @param {function(err: Error)} [callback] Callback to the method
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* @param {function(err: Error)} [callback] callback callback to the method
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* @returns {Promise<null, Error>} Resolves with null if the logout was successful, otherwise it rejects with an error.
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* @example
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* // log the client out - callback
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@@ -256,7 +256,7 @@ export default class Client extends EventEmitter {
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/**
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* Similar to log out but this should be used if you know you aren't going to be creating the Client again later in your program.
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* @param {function(err: Error)} [callback] Callback to the method
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* @param {function(err: Error)} [callback] callback callback to the method
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* @returns {Promise<null, Error>} Resolves with null if the destruction was successful, otherwise it rejects with an error.
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* @example
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* // destroy the client - callback
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@@ -347,15 +347,40 @@ export default class Client extends EventEmitter {
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.then(dataCallback(callback), errorCallback(callback));
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}
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// def reply
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reply(where, content, options = {}, callback = (/*err, msg*/) => { }) {
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/**
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* Replies to the author of a message in the same channel the message was sent.
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* @param {MessageResolvable} message the message to reply to
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* @param {StringResolvable} content message you want to send
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* @param {MessageOptions} [options] options you want to apply to the message
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* @param {function(err: Error, msg: Message)} [callback] to the method
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* @returns {Promise<Message, Error>} Resolves with a Message if successful, otherwise rejects with an Error.
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* @example
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* // reply to messages
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* client.reply(message, "Hello there!");
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* client.reply(message, "Hello there, this is a TTS reply!", {tts:true});
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* @example
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* // callbacks
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* client.reply(message, "Hi there!", function(err, msg){
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* if(err){
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* console.log("Couldn't send message");
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* }else{
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* console.log("Message sent!");
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* }
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* });
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* @example
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* // promises
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* client.reply(message, "Hi there!")
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* .then(msg => console.log("Message sent!"))
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* .catch(err => console.log("Couldn't send message"));
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*/
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reply(message, content, options = {}, callback = (/*err, msg*/) => { }) {
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if (typeof options === "function") {
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// options is the callback
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callback = options;
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options = {};
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}
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var msg = this.internal.resolver.resolveMessage(where);
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var msg = this.internal.resolver.resolveMessage(message);
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if (msg) {
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if (!(msg.channel instanceof PMChannel)) {
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content = msg.author + ", " + content;
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@@ -368,36 +393,128 @@ export default class Client extends EventEmitter {
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return Promise.reject(err);
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}
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// def replyTTS
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replyTTS(where, content, callback = (/*err, msg*/) => { }) {
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return this.reply(where, content, { tts: true })
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/**
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* Replies to the author of a message in the same channel the message was sent using TTS.
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* @param {MessageResolvable} message the message to reply to
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* @param {StringResolvable} content message you want to send
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* @param {function(err: Error, msg: Message)} [callback] to the method
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* @returns {Promise<Message, Error>} Resolves with a Message if successful, otherwise rejects with an Error.
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* @example
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* // reply to messages
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* client.replyTTS(message, "Hello there, this is a TTS reply!");
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* @example
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* // callbacks
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* client.replyTTS(message, "Hi there!", function(err, msg){
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* if(err){
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* console.log("Couldn't send message");
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* }else{
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* console.log("Message sent!");
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* }
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* });
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* @example
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* // promises
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* client.replyTTS(message, "Hi there!")
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* .then(msg => console.log("Message sent!"))
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* .catch(err => console.log("Couldn't send message"));
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*/
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replyTTS(message, content, callback = (/*err, msg*/) => { }) {
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return this.reply(message, content, { tts: true })
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.then(dataCallback(callback), errorCallback(callback));
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}
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// def deleteMessage
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deleteMessage(msg, options = {}, callback = (/*err, {}*/) => { }) {
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/**
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* Deletes a message (if the client has permission to)
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* @param {MessageResolvable} message the message to delete
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* @param {MessageDeletionOptions} [options] options to apply when deleting the message
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* @param {function(err: Error)} [callback] callback to the method
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* @returns {Promise<null, Error>} Resolves with null if the deletion was successful, otherwise rejects with an Error.
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* @example
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* // deleting messages
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* client.deleteMessage(message);
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* client.deleteMessage(message, {wait:5000}); //deletes after 5 seconds
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* @example
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* // deleting messages - callback
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* client.deleteMessage(message, function(err){
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* if(err){
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* console.log("couldn't delete");
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* }
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* });
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* @example
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* // deleting messages - promise
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* client.deleteMessage(message)
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* .then(() => console.log("deleted!"))
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* .catch(err => console.log("couldn't delete"));
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*/
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deleteMessage(message, options = {}, callback = (/*err, {}*/) => { }) {
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if (typeof options === "function") {
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// options is the callback
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callback = options;
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options = {};
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}
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return this.internal.deleteMessage(msg, options)
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return this.internal.deleteMessage(message, options)
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.then(dataCallback(callback), errorCallback(callback));
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}
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//def updateMessage
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updateMessage(msg, content, options = {}, callback = (/*err, msg*/) => { }) {
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/**
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* Edits a previously sent message (if the client has permission to)
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* @param {MessageResolvable} message the message to edit
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* @param {StringResolvable} content the new content of the message
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* @param {MessageOptions} [options] options to apply to the message
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* @param {function(err: Error, msg: Message)} [callback] callback to the method
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* @returns {Promise<Message, Error>} Resolves with the newly edited message if successful, otherwise rejects with an Error.
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* @example
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* // editing messages
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* client.updateMessage(message, "This is an edit!");
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* @example
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* // editing messages - callback
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* client.updateMessage(message, "This is an edit!", function(err, msg){
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* if(err){
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* console.log("couldn't edit");
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* }
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* });
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* @example
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* // editing messages - promise
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* client.updateMessage(message, "This is an edit!")
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* .then(msg => console.log("edited!"))
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* .catch(err => console.log("couldn't edit"));
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*/
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updateMessage(message, content, options = {}, callback = (/*err, msg*/) => { }) {
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if (typeof options === "function") {
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// options is the callback
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callback = options;
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options = {};
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}
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return this.internal.updateMessage(msg, content, options)
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return this.internal.updateMessage(message, content, options)
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.then(dataCallback(callback), errorCallback(callback));
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}
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// def getChannelLogs
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/**
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* Gets the logs of a channel with a specified limit, starting from the most recent message.
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* @param {TextChannelResolvable} where the channel to get the logs of
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* @param {Number} [limit=50] Integer, the maximum amount of messages to retrieve
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* @param {ChannelLogsOptions} [options] options to use when getting the logs
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* @param {function(err: Error, logs: Array<Message>)} [callback] callback to the method
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* @returns {Promise<Array<Message>, Error>} Resolves with an array of messages if successful, otherwise rejects with an error.
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* @example
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* // log content of last 500 messages in channel - callback
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* client.getChannelLogs(channel, 500, function(err, logs){
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* if(!err){
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* for(var message of logs){
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* console.log(message.content);
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* }
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* }
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* });
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* @example
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* // log content of last 500 messages in channel - promise
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* client.getChannelLogs(channel, 500)
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* .then(logs => {
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* for(var message of logs){
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* console.log(message.content);
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* }
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* })
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* .catch(err => console.log("couldn't fetch logs"));
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*/
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getChannelLogs(where, limit = 50, options = {}, callback = (/*err, logs*/) => { }) {
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if (typeof options === "function") {
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// options is the callback
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@@ -414,9 +531,32 @@ export default class Client extends EventEmitter {
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.then(dataCallback(callback), errorCallback(callback));
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}
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// def getBans
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getBans(where, callback = (/*err, bans*/) => { }) {
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return this.internal.getBans(where)
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/**
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* Gets the banned users of a server (if the client has permission to)
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* @param {ServerResolvable} server server to get banned users of
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* @param {function(err: Error, bans: Array<User>)} [callback] callback to the method
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* @returns {Promise<Array<User>, Error>} Resolves with an array of users if the request was successful, otherwise rejects with an error.
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* @example
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* // loop through banned users - callback
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* client.getBans(server, function(err, bans){
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* if(!err){
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* for(var user of bans){
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* console.log(user.username + " was banned from " + server.name);
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* }
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* }
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* });
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* @example
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* // loop through banned users - promise
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* client.getBans(server)
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* .then(bans => {
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* for(var user of bans){
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* console.log(user.username + " was banned from " + server.name);
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* }
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* })
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* .catch(err => console.log("couldn't get bans"));
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*/
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getBans(server, callback = (/*err, bans*/) => { }) {
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return this.internal.getBans(server)
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.then(dataCallback(callback), errorCallback(callback));
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}
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