mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-12 01:23:31 +01:00
fix(WebSocketManager#connect): check if we have enough sessions (#8481)
* fix(WebSocketManager#connect): check if we have enough sessions * fix: more useful error message * fix: tests Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
This commit is contained in:
@@ -271,6 +271,16 @@ export class WebSocketManager extends AsyncEventEmitter<ManagerShardEventsMap> {
|
||||
|
||||
public async connect() {
|
||||
const shardCount = await this.getShardCount();
|
||||
|
||||
const data = await this.fetchGatewayInformation();
|
||||
if (data.session_start_limit.remaining < shardCount) {
|
||||
throw new Error(
|
||||
`Not enough sessions remaining to spawn ${shardCount} shards; only ${
|
||||
data.session_start_limit.remaining
|
||||
} remaining; resets at ${new Date(Date.now() + data.session_start_limit.reset_after).toISOString()}`,
|
||||
);
|
||||
}
|
||||
|
||||
// First, make sure all our shards are spawned
|
||||
await this.updateShardCount(shardCount);
|
||||
await this.strategy.connect();
|
||||
|
||||
Reference in New Issue
Block a user