mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 08:33:30 +01:00
refactor: remove timer utilities from Client (#6113)
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@@ -13,27 +13,6 @@ class BaseClient extends EventEmitter {
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constructor(options = {}) {
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super();
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/**
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* Timeouts set by {@link BaseClient#setTimeout} that are still active
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* @type {Set<Timeout>}
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* @private
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*/
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this._timeouts = new Set();
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/**
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* Intervals set by {@link BaseClient#setInterval} that are still active
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* @type {Set<Timeout>}
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* @private
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*/
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this._intervals = new Set();
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/**
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* Intervals set by {@link BaseClient#setImmediate} that are still active
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* @type {Set<Immediate>}
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* @private
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*/
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this._immediates = new Set();
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/**
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* The options the client was instantiated with
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* @type {ClientOptions}
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@@ -60,82 +39,10 @@ class BaseClient extends EventEmitter {
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/**
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* Destroys all assets used by the base client.
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* @returns {void}
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*/
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destroy() {
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for (const t of this._timeouts) this.clearTimeout(t);
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for (const i of this._intervals) this.clearInterval(i);
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for (const i of this._immediates) this.clearImmediate(i);
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this._timeouts.clear();
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this._intervals.clear();
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this._immediates.clear();
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}
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/**
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* Sets a timeout that will be automatically cancelled if the client is destroyed.
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* @param {Function} fn Function to execute
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* @param {number} delay Time to wait before executing (in milliseconds)
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* @param {...*} args Arguments for the function
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* @returns {Timeout}
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*/
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setTimeout(fn, delay, ...args) {
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const timeout = setTimeout(() => {
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fn(...args);
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this._timeouts.delete(timeout);
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}, delay);
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this._timeouts.add(timeout);
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return timeout;
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}
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/**
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* Clears a timeout.
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* @param {Timeout} timeout Timeout to cancel
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*/
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clearTimeout(timeout) {
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clearTimeout(timeout);
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this._timeouts.delete(timeout);
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}
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/**
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* Sets an interval that will be automatically cancelled if the client is destroyed.
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* @param {Function} fn Function to execute
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* @param {number} delay Time to wait between executions (in milliseconds)
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* @param {...*} args Arguments for the function
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* @returns {Timeout}
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*/
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setInterval(fn, delay, ...args) {
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const interval = setInterval(fn, delay, ...args);
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this._intervals.add(interval);
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return interval;
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}
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/**
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* Clears an interval.
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* @param {Timeout} interval Interval to cancel
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*/
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clearInterval(interval) {
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clearInterval(interval);
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this._intervals.delete(interval);
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}
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/**
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* Sets an immediate that will be automatically cancelled if the client is destroyed.
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* @param {Function} fn Function to execute
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* @param {...*} args Arguments for the function
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* @returns {Immediate}
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*/
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setImmediate(fn, ...args) {
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const immediate = setImmediate(fn, ...args);
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this._immediates.add(immediate);
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return immediate;
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}
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/**
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* Clears an immediate.
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* @param {Immediate} immediate Immediate to cancel
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*/
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clearImmediate(immediate) {
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clearImmediate(immediate);
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this._immediates.delete(immediate);
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if (this.rest.sweepInterval) clearInterval(this.rest.sweepInterval);
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}
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/**
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