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docs: change example in readme to slash command (#6250)
Co-authored-by: Noel <buechler.noel@outlook.com>
This commit is contained in:
37
README.md
37
README.md
@@ -41,6 +41,35 @@ npm install discord.js
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## Example usage
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## Example usage
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First, we need to register a slash command against the Discord API:
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```js
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const { REST } = require('@discordjs/rest');
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const { Routes } = require('discord-api-types/v9');
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const commands = [{
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name: 'ping',
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description: 'Replies with Pong!'
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}];
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const rest = new REST({ version: '9' }).setToken('token');
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(async () => {
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try {
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console.log('Started refreshing application (/) commands');
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await rest.put(
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Routes.applicationGuildCommands(CLIENT_ID, GUILD_ID),
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{ body: commands },
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);
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console.log('Sucessfully reloaded application (/) commands.');
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} catch (error) {
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console.error(error);
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}
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})()
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```
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Afterwards we can create a quite simple example bot:
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```js
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```js
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const { Client, Intents } = require('discord.js');
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const { Client, Intents } = require('discord.js');
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const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
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const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
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@@ -49,9 +78,11 @@ client.on('ready', () => {
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console.log(`Logged in as ${client.user.tag}!`);
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console.log(`Logged in as ${client.user.tag}!`);
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});
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});
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client.on('messageCreate', message => {
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client.on('interactionCreate', async interaction => {
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if (message.content === 'ping') {
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if (!interaction.isCommand()) return;
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message.channel.send('pong');
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if (interaction.commandName === 'ping') {
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await interaction.reply('Pong!');
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}
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}
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});
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});
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