Add disableEveryone option (#400)

* Added support for new game objects

bot.setStreaming(name, url, type, callback); added
logic for Internal setStatus updated to check if string or object

* Add disableEveryone option

* forgot to compile

oh well, it can be squash merged
This commit is contained in:
Brussell
2016-06-01 23:35:32 -05:00
committed by abal
parent c88feaa554
commit 636a095377
5 changed files with 22 additions and 0 deletions

View File

@@ -79,6 +79,7 @@ var Client = (function (_EventEmitter) {
this.options.guildCreateTimeout = options.guildCreateTimeout || 1000;
this.options.shardId = options.shardId || 0;
this.options.shardCount = options.shardCount || 0;
this.options.disableEveryone = options.disableEveryone || false;
if (typeof options.shardCount === "number" && typeof options.shardId === "number" && options.shardCount > 0) {
this.options.shard = [options.shardId, options.shardCount];