Added new functions

setStatusIdle() - aliases setStatusAway
setStatusOnline() - aliases setStatusActive and setStatusHere

setPlayingGame() - uses GameID resolvable
This commit is contained in:
hydrabolt
2015-11-21 14:55:15 +00:00
parent ca6f8d6fc1
commit 65698cf525
33 changed files with 10222 additions and 212 deletions

View File

@@ -11,12 +11,29 @@ var User = require("../../Structures/User.js"),
PMChannel = require("../../Structures/PMChannel.js"),
Server = require("../../Structures/Server.js"),
Message = require("../../Structures/Message.js"),
Invite = require("../../Structures/Invite.js");
Invite = require("../../Structures/Invite.js"),
Games = require("../../../ref/gameMap.js");
class Resolver {
constructor(internal) {
this.internal = internal;
}
resolveGameID(resource) {
if (!isNaN(resource) && parseInt(resource) % 1 === 0) {
return resource;
} else if (typeof resource == "string" || resource instanceof String) {
for (var game of Games) {
if (game.name.toUpperCase() === resource.toUpperCase()) {
return game.id;
}
}
}
return null;
}
resolveToBase64(resource) {
if (resource instanceof Buffer) {