fix(Shard): avoid caching null child in eval/fetchClientValue (#4823)

This commit is contained in:
Matt (IPv4) Cowley
2020-09-25 22:43:32 +01:00
committed by GitHub
parent 4e79e39e22
commit 77c0788b2c
2 changed files with 13 additions and 0 deletions

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@@ -23,9 +23,11 @@ const Messages = {
SHARDING_IN_PROCESS: 'Shards are still being spawned.',
SHARDING_ALREADY_SPAWNED: count => `Already spawned ${count} shards.`,
SHARDING_PROCESS_EXISTS: id => `Shard ${id} already has an active process.`,
SHARDING_WORKER_EXISTS: id => `Shard ${id} already has an active worker.`,
SHARDING_READY_TIMEOUT: id => `Shard ${id}'s Client took too long to become ready.`,
SHARDING_READY_DISCONNECTED: id => `Shard ${id}'s Client disconnected before becoming ready.`,
SHARDING_READY_DIED: id => `Shard ${id}'s process exited before its Client became ready.`,
SHARDING_NO_CHILD_EXISTS: id => `Shard ${id} has no active process or worker.`,
COLOR_RANGE: 'Color must be within the range 0 - 16777215 (0xFFFFFF).',
COLOR_CONVERT: 'Unable to convert color to a number.',