mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-09 16:13:31 +01:00
feat(create-discord-bot): Add prompts, command handler and deployment script (#9570)
* feat(create-discord-bot): Add prompts, command handler and deployment script * fix: revert package template name * chore: make requested changes * chore: make requested changes * fix: remove uneeded listeners * fix: use `0` for eslint * fix: remaining requested changes * chore: requested changes * fix: remove redundant call
This commit is contained in:
@@ -1 +1,2 @@
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DISCORD_TOKEN=
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APPLICATION_ID=
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@@ -1,4 +1,9 @@
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{
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"root": true,
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"extends": ["neon/common", "neon/node", "neon/prettier"]
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"extends": ["neon/common", "neon/node", "neon/prettier"],
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"rules": {
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"jsdoc/valid-types": 0,
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"jsdoc/check-tag-names": 0,
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"jsdoc/no-undefined-types": 0
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}
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}
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@@ -6,9 +6,11 @@
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"scripts": {
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"lint": "prettier --check . && eslint src --ext .js,.cjs --format=pretty",
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"format": "prettier --write . && eslint src --ext .js,.cjs --fix --format=pretty",
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"start": "node --require dotenv/config src/index.js"
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"start": "node --require dotenv/config src/index.js",
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"deploy": "node --require dotenv/config src/util/deploy.js"
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},
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"dependencies": {
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"@discordjs/core": "^0.6.0",
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"discord.js": "^14.11.0",
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"dotenv": "^16.0.3"
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},
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@@ -0,0 +1,21 @@
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/**
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* Defines the structure of a command.
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*
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* @typedef {object} Command
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* @property {import('discord.js').RESTPostAPIApplicationCommandsJSONBody} data The data for the command
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* @property {(interaction: import('discord.js').CommandInteraction) => Promise<void> | void} execute The function to execute when the command is called
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*/
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/**
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* Defines the predicate to check if an object is a valid Command type.
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*
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* @type {import('../util/loaders.js').StructurePredicate<Command>}
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* @returns {structure is Command}
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*/
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export const predicate = (structure) =>
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Boolean(structure) &&
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typeof structure === 'object' &&
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'data' in structure &&
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'execute' in structure &&
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typeof structure.data === 'object' &&
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typeof structure.execute === 'function';
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@@ -0,0 +1,10 @@
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/** @type {import('./index.js').Command} */
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export default {
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data: {
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name: 'ping',
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description: 'Ping!',
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},
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async execute(interaction) {
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await interaction.reply('Pong!');
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},
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};
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@@ -0,0 +1,23 @@
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/**
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* Defines the structure of an event.
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*
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* @template {keyof import('discord.js').ClientEvents} [T=keyof import('discord.js').ClientEvents]
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* @typedef {object} Event
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* @property {(...parameters: import('discord.js').ClientEvents[T]) => Promise<void> | void} execute The function to execute the command
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* @property {T} name The name of the event to listen to
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* @property {boolean} [once] Whether or not the event should only be listened to once
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*/
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/**
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* Defines the predicate to check if an object is a valid Event type.
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*
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* @type {import('../util/loaders').StructurePredicate<Event>}
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* @returns {structure is Event}
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*/
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export const predicate = (structure) =>
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Boolean(structure) &&
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typeof structure === 'object' &&
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'name' in structure &&
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'execute' in structure &&
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typeof structure.name === 'string' &&
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typeof structure.execute === 'function';
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@@ -1,5 +1,6 @@
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import { Events } from 'discord.js';
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/** @type {import('./index.js').Event<Events.ClientReady>} */
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export default {
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name: Events.ClientReady,
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once: true,
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@@ -1,14 +1,17 @@
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import { readdir } from 'node:fs/promises';
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import { URL } from 'node:url';
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import { Client, GatewayIntentBits } from 'discord.js';
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import { loadCommands, loadEvents } from './util/loaders.js';
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import { registerEvents } from './util/registerEvents.js';
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// Initialize the client
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const client = new Client({ intents: [GatewayIntentBits.Guilds] });
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const eventsPath = new URL('events/', import.meta.url);
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const eventFiles = await readdir(eventsPath).then((files) => files.filter((file) => file.endsWith('.js')));
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for (const file of eventFiles) {
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const event = (await import(new URL(file, eventsPath).toString())).default;
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client[event.once ? 'once' : 'on'](event.name, async (...args) => event.execute(...args));
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}
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// Load the events and commands
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const events = await loadEvents(new URL('events/', import.meta.url));
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const commands = await loadCommands(new URL('commands/', import.meta.url));
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// Register the event handlers
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registerEvents(commands, events, client);
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// Login to the client
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void client.login();
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@@ -0,0 +1,15 @@
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import process from 'node:process';
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import { URL } from 'node:url';
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import { API } from '@discordjs/core/http-only';
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import { REST } from 'discord.js';
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import { loadCommands } from './loaders.js';
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const commands = await loadCommands(new URL('commands/', import.meta.url));
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const commandData = [...commands.values()].map((command) => command.data);
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const rest = new REST({ version: '10' }).setToken(process.env.TOKEN);
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const api = new API(rest);
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const result = await api.applicationCommands.bulkOverwriteGlobalCommands(process.env.APPLICATION_ID, commandData);
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console.log(`Successfully registered ${result.length} commands.`);
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@@ -0,0 +1,83 @@
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import { readdir, stat } from 'node:fs/promises';
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import { URL } from 'node:url';
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import { predicate as commandPredicate } from '../commands/index.js';
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import { predicate as eventPredicate } from '../events/index.js';
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/**
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* A predicate to check if the structure is valid.
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*
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* @template T
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* @typedef {(structure: unknown) => structure is T} StructurePredicate
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*/
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/**
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* Loads all the structures in the provided directory.
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*
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* @template T
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* @param {import('node:fs').PathLike} dir - The directory to load the structures from
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* @param {StructurePredicate<T>} predicate - The predicate to check if the structure is valid
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* @param {boolean} recursive - Whether to recursively load the structures in the directory
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* @returns {Promise<T[]>}
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*/
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export async function loadStructures(dir, predicate, recursive = true) {
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// Get the stats of the directory
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const statDir = await stat(dir);
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// If the provided directory path is not a directory, throw an error
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if (!statDir.isDirectory()) {
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throw new Error(`The directory '${dir}' is not a directory.`);
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}
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// Get all the files in the directory
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const files = await readdir(dir);
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// Create an empty array to store the structures
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/** @type {T[]} */
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const structures = [];
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// Loop through all the files in the directory
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for (const file of files) {
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// If the file is index.js or the file does not end with .js, skip the file
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if (file === 'index.js' || !file.endsWith('.js')) {
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continue;
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}
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// Get the stats of the file
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const statFile = await stat(new URL(`${dir}/${file}`));
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// If the file is a directory and recursive is true, recursively load the structures in the directory
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if (statFile.isDirectory() && recursive) {
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structures.push(...(await loadStructures(`${dir}/${file}`, predicate, recursive)));
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continue;
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}
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// Import the structure dynamically from the file
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const structure = (await import(`${dir}/${file}`)).default;
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// If the structure is a valid structure, add it
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if (predicate(structure)) structures.push(structure);
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}
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return structures;
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}
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/**
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* @param {import('node:fs').PathLike} dir
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* @param {boolean} [recursive]
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* @returns {Promise<Map<string,import('../commands/index.js').Command>>}
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*/
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export async function loadCommands(dir, recursive = true) {
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return (await loadStructures(dir, commandPredicate, recursive)).reduce(
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(acc, cur) => acc.set(cur.data.name, cur),
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new Map(),
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);
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}
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/**
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* @param {import('node:fs').PathLike} dir
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* @param {boolean} [recursive]
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* @returns {Promise<import('../events/index.js').Event[]>}
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*/
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export async function loadEvents(dir, recursive = true) {
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return loadStructures(dir, eventPredicate, recursive);
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}
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@@ -0,0 +1,29 @@
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import { Events } from 'discord.js';
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/**
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* @param {Map<string, import('../commands/index.js').Command>} commands
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* @param {import('../events/index.js').Event[]} events
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* @param {import('discord.js').Client} client
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*/
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export function registerEvents(commands, events, client) {
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// Create an event to handle command interactions
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/** @type {import('../events/index.js').Event<Events.InteractionCreate>} */
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const interactionCreateEvent = {
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name: Events.InteractionCreate,
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async execute(interaction) {
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if (interaction.isCommand()) {
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const command = commands.get(interaction.commandName);
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if (!command) {
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throw new Error(`Command '${interaction.commandName}' not found.`);
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}
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await command.execute(interaction);
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}
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},
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};
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for (const event of [...events, interactionCreateEvent]) {
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client[event.once ? 'once' : 'on'](event.name, async (...args) => event.execute(...args));
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}
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}
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