mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-16 11:33:30 +01:00
refactor: compare with undefined directly (#9191)
* refactor: compare with `undefined` directly * fix: lint
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@@ -184,6 +184,6 @@ export function deleteAudioPlayer(player: AudioPlayer) {
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audioPlayers.splice(index, 1);
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if (audioPlayers.length === 0) {
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nextTime = -1;
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if (typeof audioCycleInterval !== 'undefined') clearTimeout(audioCycleInterval);
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if (audioCycleInterval !== undefined) clearTimeout(audioCycleInterval);
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}
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}
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@@ -354,8 +354,8 @@ export class VoiceConnection extends EventEmitter {
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private addStatePacket(packet: GatewayVoiceStateUpdateDispatchData) {
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this.packets.state = packet;
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if (typeof packet.self_deaf !== 'undefined') this.joinConfig.selfDeaf = packet.self_deaf;
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if (typeof packet.self_mute !== 'undefined') this.joinConfig.selfMute = packet.self_mute;
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if (packet.self_deaf !== undefined) this.joinConfig.selfDeaf = packet.self_deaf;
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if (packet.self_mute !== undefined) this.joinConfig.selfMute = packet.self_mute;
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if (packet.channel_id) this.joinConfig.channelId = packet.channel_id;
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/*
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the channel_id being null doesn't necessarily mean it was intended for the client to leave the voice channel
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@@ -258,7 +258,7 @@ export function createAudioResource<T>(
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// string inputs can only be used with FFmpeg
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if (typeof input === 'string') {
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inputType = StreamType.Arbitrary;
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} else if (typeof inputType === 'undefined') {
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} else if (inputType === undefined) {
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const analysis = inferStreamType(input);
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inputType = analysis.streamType;
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needsInlineVolume = needsInlineVolume && !analysis.hasVolume;
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@@ -498,7 +498,7 @@ export class Networking extends EventEmitter {
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public dispatchAudio() {
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const state = this.state;
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if (state.code !== NetworkingStatusCode.Ready) return false;
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if (typeof state.preparedPacket !== 'undefined') {
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if (state.preparedPacket !== undefined) {
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this.playAudioPacket(state.preparedPacket);
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state.preparedPacket = undefined;
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return true;
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@@ -161,7 +161,7 @@ export class VoiceWebSocket extends EventEmitter {
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* @param ms - The interval in milliseconds. If negative, the interval will be unset
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*/
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public setHeartbeatInterval(ms: number) {
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if (typeof this.heartbeatInterval !== 'undefined') clearInterval(this.heartbeatInterval);
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if (this.heartbeatInterval !== undefined) clearInterval(this.heartbeatInterval);
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if (ms > 0) {
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this.heartbeatInterval = setInterval(() => {
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if (this.lastHeartbeatSend !== 0 && this.missedHeartbeats >= 3) {
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@@ -69,7 +69,7 @@ export class AudioReceiveStream extends Readable {
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buffer &&
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(this.end.behavior === EndBehaviorType.AfterInactivity ||
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(this.end.behavior === EndBehaviorType.AfterSilence &&
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(buffer.compare(SILENCE_FRAME) !== 0 || typeof this.endTimeout === 'undefined')))
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(buffer.compare(SILENCE_FRAME) !== 0 || this.endTimeout === undefined)))
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) {
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this.renewEndTimeout(this.end);
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}
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