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https://github.com/discordjs/discord.js.git
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fix(Shard): use provided timeout when respawning (#6735)
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@@ -92,7 +92,7 @@ class Shard extends EventEmitter {
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* @type {Function}
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* @type {Function}
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* @private
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* @private
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*/
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*/
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this._exitListener = this._handleExit.bind(this, undefined);
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this._exitListener = null;
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}
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}
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/**
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/**
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@@ -106,6 +106,8 @@ class Shard extends EventEmitter {
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if (this.process) throw new Error('SHARDING_PROCESS_EXISTS', this.id);
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if (this.process) throw new Error('SHARDING_PROCESS_EXISTS', this.id);
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if (this.worker) throw new Error('SHARDING_WORKER_EXISTS', this.id);
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if (this.worker) throw new Error('SHARDING_WORKER_EXISTS', this.id);
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this._exitListener = this._handleExit.bind(this, undefined, timeout);
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if (this.manager.mode === 'process') {
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if (this.manager.mode === 'process') {
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this.process = childProcess
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this.process = childProcess
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.fork(path.resolve(this.manager.file), this.args, {
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.fork(path.resolve(this.manager.file), this.args, {
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@@ -132,7 +134,7 @@ class Shard extends EventEmitter {
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*/
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*/
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this.emit('spawn', child);
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this.emit('spawn', child);
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if (timeout === -1 || timeout === Infinity) return child;
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if (timeout === -1 || timeout === Infinity) return Promise.resolve(child);
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return new Promise((resolve, reject) => {
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return new Promise((resolve, reject) => {
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const cleanup = () => {
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const cleanup = () => {
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clearTimeout(spawnTimeoutTimer);
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clearTimeout(spawnTimeoutTimer);
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@@ -379,9 +381,11 @@ class Shard extends EventEmitter {
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/**
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/**
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* Handles the shard's process/worker exiting.
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* Handles the shard's process/worker exiting.
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* @param {boolean} [respawn=this.manager.respawn] Whether to spawn the shard again
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* @param {boolean} [respawn=this.manager.respawn] Whether to spawn the shard again
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* @param {number} [timeout] The amount in milliseconds to wait until the {@link Client}
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* has become ready (`-1` or `Infinity` for no wait)
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* @private
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* @private
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*/
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*/
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_handleExit(respawn = this.manager.respawn) {
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_handleExit(respawn = this.manager.respawn, timeout) {
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/**
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/**
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* Emitted upon the shard's child process/worker exiting.
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* Emitted upon the shard's child process/worker exiting.
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* @event Shard#death
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* @event Shard#death
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@@ -395,7 +399,7 @@ class Shard extends EventEmitter {
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this._evals.clear();
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this._evals.clear();
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this._fetches.clear();
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this._fetches.clear();
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if (respawn) this.spawn().catch(err => this.emit('error', err));
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if (respawn) this.spawn(timeout).catch(err => this.emit('error', err));
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}
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}
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}
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}
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2
typings/index.d.ts
vendored
2
typings/index.d.ts
vendored
@@ -1677,7 +1677,7 @@ export class Shard extends EventEmitter {
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private _evals: Map<string, Promise<unknown>>;
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private _evals: Map<string, Promise<unknown>>;
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private _exitListener: (...args: any[]) => void;
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private _exitListener: (...args: any[]) => void;
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private _fetches: Map<string, Promise<unknown>>;
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private _fetches: Map<string, Promise<unknown>>;
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private _handleExit(respawn?: boolean): void;
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private _handleExit(respawn?: boolean, timeout?: number): void;
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private _handleMessage(message: unknown): void;
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private _handleMessage(message: unknown): void;
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public args: string[];
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public args: string[];
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