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docs: VoiceStateUpdate always sends an instance of VoiceState (#3537)
* docs: VoiceStateUpdate always sends the old * typings: Update definition for voiceStateUpdate event
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@@ -33,7 +33,7 @@ class VoiceStateUpdate extends Action {
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/**
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/**
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* Emitted whenever a member changes voice state - e.g. joins/leaves a channel, mutes/unmutes.
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* Emitted whenever a member changes voice state - e.g. joins/leaves a channel, mutes/unmutes.
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* @event Client#voiceStateUpdate
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* @event Client#voiceStateUpdate
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* @param {?VoiceState} oldState The voice state before the update
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* @param {VoiceState} oldState The voice state before the update
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* @param {VoiceState} newState The voice state after the update
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* @param {VoiceState} newState The voice state after the update
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*/
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*/
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client.emit(Events.VOICE_STATE_UPDATE, oldState, newState);
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client.emit(Events.VOICE_STATE_UPDATE, oldState, newState);
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4
typings/index.d.ts
vendored
4
typings/index.d.ts
vendored
@@ -197,7 +197,7 @@ declare module 'discord.js' {
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public on(event: 'roleUpdate', listener: (oldRole: Role, newRole: Role) => void): this;
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public on(event: 'roleUpdate', listener: (oldRole: Role, newRole: Role) => void): this;
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public on(event: 'typingStart' | 'typingStop', listener: (channel: Channel | PartialChannel, user: User | PartialUser) => void): this;
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public on(event: 'typingStart' | 'typingStop', listener: (channel: Channel | PartialChannel, user: User | PartialUser) => void): this;
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public on(event: 'userUpdate', listener: (oldUser: User | PartialUser, newUser: User | PartialUser) => void): this;
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public on(event: 'userUpdate', listener: (oldUser: User | PartialUser, newUser: User | PartialUser) => void): this;
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public on(event: 'voiceStateUpdate', listener: (oldState: VoiceState | undefined, newState: VoiceState) => void): this;
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public on(event: 'voiceStateUpdate', listener: (oldState: VoiceState, newState: VoiceState) => void): this;
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public on(event: 'webhookUpdate', listener: (channel: TextChannel) => void): this;
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public on(event: 'webhookUpdate', listener: (channel: TextChannel) => void): this;
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public on(event: 'invalidated', listener: () => void): this;
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public on(event: 'invalidated', listener: () => void): this;
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public on(event: 'shardDisconnect', listener: (event: CloseEvent, id: number) => void): this;
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public on(event: 'shardDisconnect', listener: (event: CloseEvent, id: number) => void): this;
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@@ -234,7 +234,7 @@ declare module 'discord.js' {
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public once(event: 'roleUpdate', listener: (oldRole: Role, newRole: Role) => void): this;
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public once(event: 'roleUpdate', listener: (oldRole: Role, newRole: Role) => void): this;
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public once(event: 'typingStart' | 'typingStop', listener: (channel: Channel | PartialChannel, user: User | PartialUser) => void): this;
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public once(event: 'typingStart' | 'typingStop', listener: (channel: Channel | PartialChannel, user: User | PartialUser) => void): this;
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public once(event: 'userUpdate', listener: (oldUser: User | PartialUser, newUser: User | PartialUser) => void): this;
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public once(event: 'userUpdate', listener: (oldUser: User | PartialUser, newUser: User | PartialUser) => void): this;
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public once(event: 'voiceStateUpdate', listener: (oldState: VoiceState | undefined, newState: VoiceState) => void): this;
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public once(event: 'voiceStateUpdate', listener: (oldState: VoiceState, newState: VoiceState) => void): this;
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public once(event: 'webhookUpdate', listener: (channel: TextChannel) => void): this;
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public once(event: 'webhookUpdate', listener: (channel: TextChannel) => void): this;
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public once(event: 'invalidated', listener: () => void): this;
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public once(event: 'invalidated', listener: () => void): this;
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public once(event: 'shardDisconnect', listener: (event: CloseEvent, id: number) => void): this;
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public once(event: 'shardDisconnect', listener: (event: CloseEvent, id: number) => void): this;
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