fix(Presence): pass client and default to offline (#2071)

This commit is contained in:
SpaceEEC
2017-10-28 19:03:27 +02:00
committed by Crawl
parent 50ad66f513
commit a62d1e954d
3 changed files with 3 additions and 3 deletions

View File

@@ -125,7 +125,7 @@ class GuildMember extends Base {
* @readonly * @readonly
*/ */
get presence() { get presence() {
return this.frozenPresence || this.guild.presences.get(this.id) || new Presence(); return this.frozenPresence || this.guild.presences.get(this.id) || new Presence(this.client);
} }
/** /**

View File

@@ -19,7 +19,7 @@ class Presence {
* * **`dnd`** - user is in Do Not Disturb * * **`dnd`** - user is in Do Not Disturb
* @type {string} * @type {string}
*/ */
this.status = data.status || this.status; this.status = data.status || this.status || 'offline';
const activity = data.game || data.activity; const activity = data.game || data.activity;
/** /**

View File

@@ -93,7 +93,7 @@ class User extends Base {
for (const guild of this.client.guilds.values()) { for (const guild of this.client.guilds.values()) {
if (guild.presences.has(this.id)) return guild.presences.get(this.id); if (guild.presences.has(this.id)) return guild.presences.get(this.id);
} }
return new Presence(); return new Presence(this.client);
} }
/** /**