docs: Typos (#10628)

chore: typos

Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
This commit is contained in:
Jiralite
2024-11-29 17:39:24 +00:00
committed by GitHub
parent 8efb72e761
commit a69600546a
10 changed files with 10 additions and 10 deletions

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@@ -501,7 +501,7 @@ describe('ChatInput Commands', () => {
}); });
describe('integration types', () => { describe('integration types', () => {
test('GIVEN a builder with valid integraton types THEN does not throw an error', () => { test('GIVEN a builder with valid integration types THEN does not throw an error', () => {
expect(() => expect(() =>
getNamedBuilder() getNamedBuilder()
.setIntegrationTypes([ApplicationIntegrationType.GuildInstall, ApplicationIntegrationType.UserInstall]) .setIntegrationTypes([ApplicationIntegrationType.GuildInstall, ApplicationIntegrationType.UserInstall])

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@@ -111,7 +111,7 @@ describe('Context Menu Commands', () => {
}); });
describe('integration types', () => { describe('integration types', () => {
test('GIVEN a builder with valid integraton types THEN does not throw an error', () => { test('GIVEN a builder with valid integration types THEN does not throw an error', () => {
expect(() => expect(() =>
getBuilder().setIntegrationTypes([ getBuilder().setIntegrationTypes([
ApplicationIntegrationType.GuildInstall, ApplicationIntegrationType.GuildInstall,

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@@ -29,7 +29,7 @@ export function isValidationEnabled() {
} }
/** /**
* Parses a value with a given validator, accounting for wether validation is enabled. * Parses a value with a given validator, accounting for whether validation is enabled.
* *
* @param validator - The zod validator to use * @param validator - The zod validator to use
* @param value - The value to parse * @param value - The value to parse

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@@ -439,7 +439,7 @@ export class InteractionsAPI {
* @param interactionId - The id of the interaction * @param interactionId - The id of the interaction
* @param interactionToken - The token of the interaction * @param interactionToken - The token of the interaction
* @param options - The options for sending the premium required response * @param options - The options for sending the premium required response
* @deprecated Sending a premium-style button is the new Discord behaviour. * @deprecated Sending a premium-style button is the new Discord behavior.
*/ */
public async sendPremiumRequired( public async sendPremiumRequired(
interactionId: Snowflake, interactionId: Snowflake,

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@@ -8,7 +8,7 @@ module.exports = (client, { d: data }) => {
if (!guild) return; if (!guild) return;
/** /**
* Emmited when someone sends an effect, such as an emoji reaction, in a voice channel the client is connected to. * Emitted when someone sends an effect, such as an emoji reaction, in a voice channel the client is connected to.
* @event Client#voiceChannelEffectSend * @event Client#voiceChannelEffectSend
* @param {VoiceChannelEffect} voiceChannelEffect The sent voice channel effect * @param {VoiceChannelEffect} voiceChannelEffect The sent voice channel effect
*/ */

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@@ -9,7 +9,7 @@ const { makeError, makePlainError } = require('../util/Util');
/** /**
* Helper class for sharded clients spawned as a child process/worker, such as from a {@link ShardingManager}. * Helper class for sharded clients spawned as a child process/worker, such as from a {@link ShardingManager}.
* Utilises IPC to send and receive data to/from the master process and other shards. * Utilizes IPC to send and receive data to/from the master process and other shards.
*/ */
class ShardClientUtil { class ShardClientUtil {
constructor(client, mode) { constructor(client, mode) {

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@@ -14,7 +14,7 @@ const { fetchRecommendedShardCount } = require('../util/Util');
* This is a utility class that makes multi-process sharding of a bot an easy and painless experience. * This is a utility class that makes multi-process sharding of a bot an easy and painless experience.
* It works by spawning a self-contained {@link ChildProcess} or {@link Worker} for each individual shard, each * It works by spawning a self-contained {@link ChildProcess} or {@link Worker} for each individual shard, each
* containing its own instance of your bot's {@link Client}. They all have a line of communication with the master * containing its own instance of your bot's {@link Client}. They all have a line of communication with the master
* process, and there are several useful methods that utilise it in order to simplify tasks that are normally difficult * process, and there are several useful methods that utilize it in order to simplify tasks that are normally difficult
* with sharding. It can spawn a specific number of shards or the amount that Discord suggests for the bot, and takes a * with sharding. It can spawn a specific number of shards or the amount that Discord suggests for the bot, and takes a
* path to your main bot script to launch for each one. * path to your main bot script to launch for each one.
* @extends {EventEmitter} * @extends {EventEmitter}

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@@ -36,7 +36,7 @@ const { transformAPIGuildForumTag, transformAPIGuildDefaultReaction } = require(
*/ */
/** /**
* Represents symbols utilised by thread-only channels. * Represents symbols utilized by thread-only channels.
* @extends {GuildChannel} * @extends {GuildChannel}
* @implements {TextBasedChannel} * @implements {TextBasedChannel}
* @abstract * @abstract

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@@ -24,7 +24,7 @@
**Features:** **Features:**
- Send and receive\* audio in Discord voice-based channels - Send and receive\* audio in Discord voice-based channels
- A strong focus on reliability and predictable behaviour - A strong focus on reliability and predictable behavior
- Horizontal scalability and libraries other than [discord.js](https://discord.js.org/) are supported with custom adapters - Horizontal scalability and libraries other than [discord.js](https://discord.js.org/) are supported with custom adapters
- A robust audio processing system that can handle a wide range of audio sources - A robust audio processing system that can handle a wide range of audio sources

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@@ -91,7 +91,7 @@ describe('State transitions', () => {
}); });
test('Playing resource with pausing and resuming', async () => { test('Playing resource with pausing and resuming', async () => {
// Call AudioResource constructor directly to avoid analysing pipeline for stream // Call AudioResource constructor directly to avoid analyzing pipeline for stream
const resource = await started(new AudioResource([], [Readable.from(silence())], null, 5)); const resource = await started(new AudioResource([], [Readable.from(silence())], null, 5));
player = createAudioPlayer(); player = createAudioPlayer();
expect(player.state.status).toEqual(AudioPlayerStatus.Idle); expect(player.state.status).toEqual(AudioPlayerStatus.Idle);