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refactor: change xID to xId (#6036)
* refactor: change `xID` to `xId` * Update src/managers/MessageManager.js Co-authored-by: Noel <buechler.noel@outlook.com> Co-authored-by: Noel <buechler.noel@outlook.com>
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@@ -28,7 +28,7 @@ class WebSocketShard extends EventEmitter {
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this.manager = manager;
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/**
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* The ID of the shard
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* The shard's id
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* @type {number}
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*/
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this.id = id;
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@@ -54,11 +54,11 @@ class WebSocketShard extends EventEmitter {
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this.closeSequence = 0;
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/**
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* The current session ID of the shard
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* The current session id of the shard
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* @type {?string}
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* @private
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*/
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this.sessionID = null;
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this.sessionId = null;
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/**
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* The previous heartbeat ping of the shard
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@@ -134,7 +134,7 @@ class WebSocketShard extends EventEmitter {
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Object.defineProperty(this, 'eventsAttached', { value: false, writable: true });
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/**
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* A set of guild IDs this shard expects to receive
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* A set of guild ids this shard expects to receive
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* @name WebSocketShard#expectedGuilds
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* @type {?Set<string>}
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* @private
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@@ -313,7 +313,7 @@ class WebSocketShard extends EventEmitter {
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* Emitted whenever a shard's WebSocket encounters a connection error.
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* @event Client#shardError
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* @param {Error} error The encountered error
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* @param {number} shardID The shard that encountered this error
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* @param {number} shardId The shard that encountered this error
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*/
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this.manager.client.emit(Events.SHARD_ERROR, error, this.id);
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}
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@@ -382,10 +382,10 @@ class WebSocketShard extends EventEmitter {
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*/
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this.emit(ShardEvents.READY);
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this.sessionID = packet.d.session_id;
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this.sessionId = packet.d.session_id;
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this.expectedGuilds = new Set(packet.d.guilds.map(d => d.id));
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this.status = Status.WAITING_FOR_GUILDS;
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this.debug(`[READY] Session ${this.sessionID}.`);
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this.debug(`[READY] Session ${this.sessionId}.`);
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this.lastHeartbeatAcked = true;
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this.sendHeartbeat('ReadyHeartbeat');
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break;
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@@ -398,7 +398,7 @@ class WebSocketShard extends EventEmitter {
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this.status = Status.READY;
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const replayed = packet.s - this.closeSequence;
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this.debug(`[RESUMED] Session ${this.sessionID} | Replayed ${replayed} events.`);
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this.debug(`[RESUMED] Session ${this.sessionId} | Replayed ${replayed} events.`);
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this.lastHeartbeatAcked = true;
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this.sendHeartbeat('ResumeHeartbeat');
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break;
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@@ -426,8 +426,8 @@ class WebSocketShard extends EventEmitter {
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}
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// Reset the sequence
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this.sequence = -1;
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// Reset the session ID as it's invalid
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this.sessionID = null;
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// Reset the session id as it's invalid
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this.sessionId = null;
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// Set the status to reconnecting
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this.status = Status.RECONNECTING;
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// Finally, emit the INVALID_SESSION event
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@@ -576,7 +576,7 @@ class WebSocketShard extends EventEmitter {
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* @returns {void}
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*/
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identify() {
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return this.sessionID ? this.identifyResume() : this.identifyNew();
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return this.sessionId ? this.identifyResume() : this.identifyNew();
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}
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/**
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@@ -609,19 +609,19 @@ class WebSocketShard extends EventEmitter {
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* @private
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*/
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identifyResume() {
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if (!this.sessionID) {
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this.debug('[RESUME] No session ID was present; identifying as a new session.');
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if (!this.sessionId) {
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this.debug('[RESUME] No session id was present; identifying as a new session.');
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this.identifyNew();
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return;
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}
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this.status = Status.RESUMING;
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this.debug(`[RESUME] Session ${this.sessionID}, sequence ${this.closeSequence}`);
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this.debug(`[RESUME] Session ${this.sessionId}, sequence ${this.closeSequence}`);
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const d = {
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token: this.manager.client.token,
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session_id: this.sessionID,
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session_id: this.sessionId,
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seq: this.closeSequence,
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};
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@@ -731,10 +731,10 @@ class WebSocketShard extends EventEmitter {
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// Step 4: Cache the old sequence (use to attempt a resume)
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if (this.sequence !== -1) this.closeSequence = this.sequence;
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// Step 5: Reset the sequence and session ID if requested
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// Step 5: Reset the sequence and session id if requested
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if (reset) {
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this.sequence = -1;
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this.sessionID = null;
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this.sessionId = null;
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}
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// Step 6: reset the ratelimit data
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