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Base Emoji class for ReactionEmoji and renamed GuildEmoji classes (#2230)
* feat: create base Emoji class for ReactionEmoji and new GuildEmoji * rename EmojiStore to GuildEmojiStore to account for the new class' name
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@@ -15,7 +15,7 @@ const UserStore = require('../stores/UserStore');
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const ChannelStore = require('../stores/ChannelStore');
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const GuildStore = require('../stores/GuildStore');
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const ClientPresenceStore = require('../stores/ClientPresenceStore');
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const EmojiStore = require('../stores/EmojiStore');
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const GuildEmojiStore = require('../stores/GuildEmojiStore');
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const { Events, browser } = require('../util/Constants');
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const DataResolver = require('../util/DataResolver');
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const { Error, TypeError, RangeError } = require('../errors');
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@@ -208,11 +208,11 @@ class Client extends BaseClient {
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/**
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* All custom emojis that the client has access to, mapped by their IDs
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* @type {EmojiStore<Snowflake, Emoji>}
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* @type {GuildEmojiStore<Snowflake, GuildEmoji>}
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* @readonly
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*/
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get emojis() {
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const emojis = new EmojiStore({ client: this });
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const emojis = new GuildEmojiStore({ client: this });
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for (const guild of this.guilds.values()) {
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if (guild.available) for (const emoji of guild.emojis.values()) emojis.set(emoji.id, emoji);
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}
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@@ -12,7 +12,7 @@ class GuildEmojiCreateAction extends Action {
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/**
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* Emitted whenever a custom emoji is created in a guild.
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* @event Client#emojiCreate
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* @param {Emoji} emoji The emoji that was created
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* @param {GuildEmoji} emoji The emoji that was created
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*/
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module.exports = GuildEmojiCreateAction;
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@@ -10,9 +10,9 @@ class GuildEmojiDeleteAction extends Action {
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}
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/**
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* Emitted whenever a custom guild emoji is deleted.
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* Emitted whenever a custom emoji is deleted in a guild.
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* @event Client#emojiDelete
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* @param {Emoji} emoji The emoji that was deleted
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* @param {GuildEmoji} emoji The emoji that was deleted
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*/
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module.exports = GuildEmojiDeleteAction;
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@@ -10,10 +10,10 @@ class GuildEmojiUpdateAction extends Action {
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}
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/**
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* Emitted whenever a custom guild emoji is updated.
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* Emitted whenever a custom emoji is updated in a guild.
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* @event Client#emojiUpdate
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* @param {Emoji} oldEmoji The old emoji
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* @param {Emoji} newEmoji The new emoji
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* @param {GuildEmoji} oldEmoji The old emoji
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* @param {GuildEmoji} newEmoji The new emoji
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*/
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module.exports = GuildEmojiUpdateAction;
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@@ -33,7 +33,7 @@ class MessageReactionAdd extends Action {
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* Emitted whenever a reaction is added to a message.
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* @event Client#messageReactionAdd
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* @param {MessageReaction} messageReaction The reaction object
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* @param {User} user The user that applied the emoji or reaction emoji
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* @param {User} user The user that applied the guild or reaction emoji
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*/
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module.exports = MessageReactionAdd;
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