Added GuildUpdate handling, and setting guilds details

This commit is contained in:
hydrabolt
2016-05-03 16:42:38 +01:00
parent 82ac3d1c44
commit ab17375248
8 changed files with 215 additions and 11 deletions

View File

@@ -152,6 +152,53 @@ class RESTMethods{
.catch(reject);
});
}
UpdateGuild(guild, _data) {
return new Promise((resolve, reject) => {
/*
can contain:
name, region, verificationLevel, afkChannel, afkTimeout, icon, owner, splash
*/
let data = {};
if (_data.name) {
data.name = _data.name;
}
if (_data.region) {
data.region = _data.region;
}
if (_data.verificationLevel) {
data.verification_level = Number(_data.verificationLevel);
}
if (_data.afkChannel) {
data.afk_channel_id = this.rest.client.resolver.ResolveChannel(_data.afkChannel).id;
}
if (_data.afkTimeout) {
data.afk_timeout = Number(_data.afkTimeout);
}
if (_data.icon) {
data.icon = this.rest.client.resolver.ResolveBase64(_data.icon);
}
if (_data.owner) {
data.owner_id = this.rest.client.resolver.ResolveUser(_data.owner).id;
}
if (_data.splash) {
data.splash = this.rest.client.resolver.ResolveBase64(_data.splash);
}
this.rest.makeRequest('patch', Constants.Endpoints.GUILD(guild.id), true, data)
.then(data => resolve(this.rest.client.actions.GuildUpdate.handle(data).updated))
.catch(reject);
});
}
}
module.exports = RESTMethods;