mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-13 01:53:30 +01:00
Improve docs a bit
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@@ -83,18 +83,18 @@ class VoiceConnection extends EventEmitter {
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this.player.on('debug', m => {
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/**
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* Debug info from the connection
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* Debug info from the connection.
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* @event VoiceConnection#debug
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* @param {string} message the debug message
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* @param {string} message The debug message
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*/
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this.emit('debug', `audio player - ${m}`);
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});
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this.player.on('error', e => {
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/**
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* Warning info from the connection
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* Warning info from the connection.
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* @event VoiceConnection#warn
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* @param {string|Error} warning the warning
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* @param {string|Error} warning The warning
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*/
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this.emit('warn', e);
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});
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@@ -126,8 +126,8 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Sets whether the voice connection should display as "speaking" or not
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* @param {boolean} value whether or not to speak
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* Sets whether the voice connection should display as "speaking" or not.
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* @param {boolean} value Whether or not to speak
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* @private
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*/
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setSpeaking(value) {
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@@ -145,7 +145,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Sends a request to the main gateway to join a voice channel
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* Sends a request to the main gateway to join a voice channel.
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* @param {Object} [options] The options to provide
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*/
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sendVoiceStateUpdate(options = {}) {
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@@ -163,7 +163,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Set the token and endpoint required to connect to the the voice servers
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* Set the token and endpoint required to connect to the the voice servers.
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* @param {string} token The voice token
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* @param {string} endpoint The voice endpoint
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* @returns {void}
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@@ -195,7 +195,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Sets the Session ID for the connection
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* Sets the Session ID for the connection.
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* @param {string} sessionID The voice session ID
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*/
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setSessionID(sessionID) {
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@@ -210,7 +210,7 @@ class VoiceConnection extends EventEmitter {
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} else if (sessionID !== this.authentication.sessionID) {
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this.authentication.sessionID = sessionID;
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/**
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* Emitted when a new session ID is received
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* Emitted when a new session ID is received.
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* @event VoiceConnection#newSession
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* @private
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*/
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@@ -219,7 +219,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Checks whether the voice connection is authenticated
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* Checks whether the voice connection is authenticated.
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* @private
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*/
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checkAuthenticated() {
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@@ -229,7 +229,7 @@ class VoiceConnection extends EventEmitter {
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clearTimeout(this.connectTimeout);
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this.status = Constants.VoiceStatus.CONNECTING;
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/**
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* Emitted when we successfully initiate a voice connection
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* Emitted when we successfully initiate a voice connection.
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* @event VoiceConnection#authenticated
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*/
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this.emit('authenticated');
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@@ -238,7 +238,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Invoked when we fail to initiate a voice connection
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* Invoked when we fail to initiate a voice connection.
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* @param {string} reason The reason for failure
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* @private
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*/
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@@ -247,7 +247,7 @@ class VoiceConnection extends EventEmitter {
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this.status = Constants.VoiceStatus.DISCONNECTED;
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if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
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/**
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* Emitted when we fail to initiate a voice connection
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* Emitted when we fail to initiate a voice connection.
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* @event VoiceConnection#failed
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* @param {Error} error The encountered error
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*/
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@@ -258,7 +258,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Move to a different voice channel in the same guild
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* Move to a different voice channel in the same guild.
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* @param {VoiceChannel} channel The channel to move to
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* @private
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*/
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@@ -268,7 +268,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Attempts to authenticate to the voice server
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* Attempts to authenticate to the voice server.
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* @private
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*/
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authenticate() {
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@@ -278,7 +278,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Attempts to reconnect to the voice server (typically after a region change)
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* Attempts to reconnect to the voice server (typically after a region change).
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* @param {string} token The voice token
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* @param {string} endpoint The voice endpoint
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* @private
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@@ -289,7 +289,7 @@ class VoiceConnection extends EventEmitter {
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this.status = Constants.VoiceStatus.RECONNECTING;
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/**
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* Emitted when the voice connection is reconnecting (typically after a region change)
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* Emitted when the voice connection is reconnecting (typically after a region change).
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* @event VoiceConnection#reconnecting
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*/
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this.emit('reconnecting');
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@@ -308,14 +308,14 @@ class VoiceConnection extends EventEmitter {
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this.cleanup();
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this.status = Constants.VoiceStatus.DISCONNECTED;
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/**
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* Emitted when the voice connection disconnects
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* Emitted when the voice connection disconnects.
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* @event VoiceConnection#disconnect
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*/
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this.emit('disconnect');
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}
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/**
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* Cleans up after disconnect
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* Cleans up after disconnect.
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* @private
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*/
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cleanup() {
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@@ -335,7 +335,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Connect the voice connection
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* Connect the voice connection.
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* @private
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*/
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connect() {
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@@ -360,7 +360,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Invoked when the voice websocket is ready
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* Invoked when the voice websocket is ready.
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* @param {Object} data The received data
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* @private
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*/
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@@ -381,7 +381,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Invoked when a session description is received
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* Invoked when a session description is received.
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* @param {string} mode The encryption mode
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* @param {string} secret The secret key
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* @private
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@@ -400,7 +400,7 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Invoked when a speaking event is received
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* Invoked when a speaking event is received.
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* @param {Object} data The received data
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* @private
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*/
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@@ -414,7 +414,7 @@ class VoiceConnection extends EventEmitter {
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}
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}
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/**
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* Emitted whenever a user starts/stops speaking
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* Emitted whenever a user starts/stops speaking.
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* @event VoiceConnection#speaking
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* @param {User} user The user that has started/stopped speaking
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* @param {boolean} speaking Whether or not the user is speaking
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@@ -500,8 +500,8 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Plays a voice broadcast
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* @param {VoiceBroadcast} broadcast the broadcast to play
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* Plays a voice broadcast.
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* @param {VoiceBroadcast} broadcast The broadcast to play
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* @returns {StreamDispatcher}
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* @example
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* // Play a broadcast
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