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https://github.com/discordjs/discord.js.git
synced 2026-03-12 17:43:30 +01:00
Store and Model Refactor (#1618)
* UserStore refactor * Create ChannelStore, remove redundant methods in ClientDataManager * Create GuildStore * Emoji stuff * Use a Base class where possible to reduce code duplication * Remove unnecessary comments from ChannelStore * Add Base._clone(); * Remove unused ClientDataManager methods * Refactor some more stuff * ESLint * Move Client#fetchUser to client.users.fetch * Remove .has checks and just see if .get is truthy * Fix guild member chunk error * ESLint * Fix typo * Fix channel storing for user bots * Remove ClientDataManager * GuildChannelStore * Reduce use of Util.cloneObject * and this one too * update typings * Fix MessageUpdate handling (#1507) * Fix role updates (probably fixes #1525) * fix for eslint * Address some of appell's comments * Use debug constant * start message store crap if it's ugly tell me later k * fix that * message store but works™️ * clean up guild stuff * clean up channel store stuff * clean up channel event handling * does this message stuff work? find out soon in the next episode of dIsCoRd.Js * eslint * emojis * emojis and reactions * hi my name is eslint and im A LIL SHIT * so i forgot this huh * user stuff * Fix @class * Fix message stuff * Fix user store docs * Document all the bases * fix the super things * tidy up remove * fix textbasedchannel * fix that too * fix emoji store * make voice state stuff less ugly * make voice states even less ugly * make members less bad * fix bug * fix that too * fix reactions * how was this broken for so long * role store * remove super._patch from UserConnection * Rename UserProfile#setup to _patch * remove unnecessary super calls * update docgen dep (pls fix travis thx) * doc messagestore * fix docs * message store docs * things * DOCS PLS * more things * Document TextBasedChannel#messages as a MessageStore * Rebase * All the stores!
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@@ -12,14 +12,13 @@ class PresenceUpdateHandler extends AbstractHandler {
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// Step 1
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if (!user) {
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if (data.user.username) {
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user = client.dataManager.newUser(data.user);
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user = client.users.create(data.user);
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} else {
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return;
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}
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}
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const oldUser = Util.cloneObject(user);
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user.patch(data.user);
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const oldUser = user._update(data.user);
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if (!user.equals(oldUser)) {
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client.emit(Constants.Events.USER_UPDATE, oldUser, user);
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}
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@@ -27,12 +26,12 @@ class PresenceUpdateHandler extends AbstractHandler {
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if (guild) {
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let member = guild.members.get(user.id);
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if (!member && data.status !== 'offline') {
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member = guild._addMember({
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member = guild.members.create({
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user,
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roles: data.roles,
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deaf: false,
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mute: false,
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}, false);
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});
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client.emit(Constants.Events.GUILD_MEMBER_AVAILABLE, member);
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}
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if (member) {
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@@ -40,7 +39,7 @@ class PresenceUpdateHandler extends AbstractHandler {
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guild._setPresence(user.id, data);
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return;
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}
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const oldMember = Util.cloneObject(member);
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const oldMember = member._clone();
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if (member.presence) {
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oldMember.frozenPresence = Util.cloneObject(member.presence);
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}
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