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Store and Model Refactor (#1618)
* UserStore refactor * Create ChannelStore, remove redundant methods in ClientDataManager * Create GuildStore * Emoji stuff * Use a Base class where possible to reduce code duplication * Remove unnecessary comments from ChannelStore * Add Base._clone(); * Remove unused ClientDataManager methods * Refactor some more stuff * ESLint * Move Client#fetchUser to client.users.fetch * Remove .has checks and just see if .get is truthy * Fix guild member chunk error * ESLint * Fix typo * Fix channel storing for user bots * Remove ClientDataManager * GuildChannelStore * Reduce use of Util.cloneObject * and this one too * update typings * Fix MessageUpdate handling (#1507) * Fix role updates (probably fixes #1525) * fix for eslint * Address some of appell's comments * Use debug constant * start message store crap if it's ugly tell me later k * fix that * message store but works™️ * clean up guild stuff * clean up channel store stuff * clean up channel event handling * does this message stuff work? find out soon in the next episode of dIsCoRd.Js * eslint * emojis * emojis and reactions * hi my name is eslint and im A LIL SHIT * so i forgot this huh * user stuff * Fix @class * Fix message stuff * Fix user store docs * Document all the bases * fix the super things * tidy up remove * fix textbasedchannel * fix that too * fix emoji store * make voice state stuff less ugly * make voice states even less ugly * make members less bad * fix bug * fix that too * fix reactions * how was this broken for so long * role store * remove super._patch from UserConnection * Rename UserProfile#setup to _patch * remove unnecessary super calls * update docgen dep (pls fix travis thx) * doc messagestore * fix docs * message store docs * things * DOCS PLS * more things * Document TextBasedChannel#messages as a MessageStore * Rebase * All the stores!
This commit is contained in:
28
src/stores/GuildChannelStore.js
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28
src/stores/GuildChannelStore.js
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const DataStore = require('./DataStore');
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const TextChannel = require('../structures/TextChannel');
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const VoiceChannel = require('../structures/VoiceChannel');
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const Constants = require('../util/Constants');
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/**
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* Stores guild channels.
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* @private
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* @extends {DataStore}
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*/
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class GuildChannelStore extends DataStore {
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constructor(guild, iterable) {
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super(guild.client, iterable);
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this.guild = guild;
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}
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create(data, cache = true) {
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const existing = this.get(data.id);
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if (existing) return existing;
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const ChannelModel = data.type === Constants.ChannelTypes.TEXT ? TextChannel : VoiceChannel;
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const channel = new ChannelModel(this.guild, data);
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if (cache) this.set(channel.id, channel);
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return channel;
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}
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}
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module.exports = GuildChannelStore;
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