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Store and Model Refactor (#1618)
* UserStore refactor * Create ChannelStore, remove redundant methods in ClientDataManager * Create GuildStore * Emoji stuff * Use a Base class where possible to reduce code duplication * Remove unnecessary comments from ChannelStore * Add Base._clone(); * Remove unused ClientDataManager methods * Refactor some more stuff * ESLint * Move Client#fetchUser to client.users.fetch * Remove .has checks and just see if .get is truthy * Fix guild member chunk error * ESLint * Fix typo * Fix channel storing for user bots * Remove ClientDataManager * GuildChannelStore * Reduce use of Util.cloneObject * and this one too * update typings * Fix MessageUpdate handling (#1507) * Fix role updates (probably fixes #1525) * fix for eslint * Address some of appell's comments * Use debug constant * start message store crap if it's ugly tell me later k * fix that * message store but works™️ * clean up guild stuff * clean up channel store stuff * clean up channel event handling * does this message stuff work? find out soon in the next episode of dIsCoRd.Js * eslint * emojis * emojis and reactions * hi my name is eslint and im A LIL SHIT * so i forgot this huh * user stuff * Fix @class * Fix message stuff * Fix user store docs * Document all the bases * fix the super things * tidy up remove * fix textbasedchannel * fix that too * fix emoji store * make voice state stuff less ugly * make voice states even less ugly * make members less bad * fix bug * fix that too * fix reactions * how was this broken for so long * role store * remove super._patch from UserConnection * Rename UserProfile#setup to _patch * remove unnecessary super calls * update docgen dep (pls fix travis thx) * doc messagestore * fix docs * message store docs * things * DOCS PLS * more things * Document TextBasedChannel#messages as a MessageStore * Rebase * All the stores!
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@@ -1,19 +1,15 @@
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const Snowflake = require('../util/Snowflake');
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const Permissions = require('../util/Permissions');
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const Util = require('../util/Util');
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const Base = require('./Base');
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/**
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* Represents a role on Discord.
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* @extends {Base}
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*/
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class Role {
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class Role extends Base {
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constructor(guild, data) {
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/**
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* The client that instantiated the role
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* @name Role#client
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* @type {Client}
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* @readonly
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*/
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Object.defineProperty(this, 'client', { value: guild.client });
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super(guild.client);
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/**
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* The guild that the role belongs to
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@@ -21,10 +17,10 @@ class Role {
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*/
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this.guild = guild;
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if (data) this.setup(data);
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if (data) this._patch(data);
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}
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setup(data) {
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_patch(data) {
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/**
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* The ID of the role (unique to the guild it is part of)
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* @type {Snowflake}
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@@ -215,7 +211,11 @@ class Role {
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},
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reason,
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})
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.then(role => this.client.actions.GuildRoleUpdate.handle({ role, guild_id: this.guild.id }).updated);
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.then(role => {
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const clone = this._clone();
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clone._patch(role);
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return clone;
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});
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}
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/**
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@@ -320,9 +320,10 @@ class Role {
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*/
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delete(reason) {
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return this.client.api.guilds[this.guild.id].roles[this.id].delete({ reason })
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.then(() =>
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this.client.actions.GuildRoleDelete.handle({ guild_id: this.guild.id, role_id: this.id }).role
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);
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.then(() => {
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this.client.actions.GuildRoleDelete.handle({ guild_id: this.guild.id, role_id: this.id });
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return this;
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});
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}
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/**
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