"yeah we need voice broadcasts cause we make big big music bots" no stop

This commit is contained in:
Amish Shah
2017-10-26 21:00:53 +01:00
parent 3696b4a810
commit bdf8955098
7 changed files with 200 additions and 371 deletions

View File

@@ -47,6 +47,12 @@ class StreamDispatcher extends Writable {
this.pausedSince = null;
this._writeCallback = null;
/**
* The broadcast controlling this dispatcher, if any
* @type {?VoiceBroadcast}
*/
this.broadcast = this.streams.broadcast;
this._pausedTime = 0;
this.count = 0;
@@ -165,8 +171,10 @@ class StreamDispatcher extends Writable {
this._writeCallback = done;
return;
}
const next = FRAME_LENGTH + (this.count * FRAME_LENGTH) - (Date.now() - this.startTime - this.pausedTime);
setTimeout(done.bind(this), next);
if (!this.streams.broadcast) {
const next = FRAME_LENGTH + (this.count * FRAME_LENGTH) - (Date.now() - this.startTime - this.pausedTime);
setTimeout(done.bind(this), next);
}
if (this._sdata.sequence === (2 ** 16) - 1) this._sdata.sequence = -1;
if (this._sdata.timestamp === (2 ** 32) - 1) this._sdata.timestamp = -TIMESTAMP_INC;
this._sdata.sequence++;
@@ -218,6 +226,7 @@ class StreamDispatcher extends Writable {
if (this.speaking === value) return;
if (this.player.voiceConnection.status !== VoiceStatus.CONNECTED) return;
this.speaking = value;
this.player.voiceConnection.setSpeaking(value);
/**
* Emitted when the dispatcher starts/stops speaking.
* @event StreamDispatcher#speaking