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https://github.com/discordjs/discord.js.git
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"yeah we need voice broadcasts cause we make big big music bots" no stop
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76
src/client/voice/player/BasePlayer.js
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76
src/client/voice/player/BasePlayer.js
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const EventEmitter = require('events').EventEmitter;
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const prism = require('prism-media');
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const StreamDispatcher = require('../dispatcher/StreamDispatcher');
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const FFMPEG_ARGUMENTS = [
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'-analyzeduration', '0',
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'-loglevel', '0',
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'-f', 's16le',
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'-ar', '48000',
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'-ac', '2',
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];
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/**
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* An Audio Player for a Voice Connection.
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* @private
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* @extends {EventEmitter}
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*/
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class BasePlayer extends EventEmitter {
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constructor(voiceConnection) {
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super();
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this.dispatcher = null;
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this.streamingData = {
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channels: 2,
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sequence: 0,
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timestamp: 0,
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};
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}
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destroy() {
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this.destroyDispatcher();
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}
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destroyDispatcher() {
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if (this.dispatcher) {
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this.dispatcher.destroy();
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this.dispatcher = null;
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}
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}
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playUnknownStream(stream, options) {
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this.destroyDispatcher();
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const ffmpeg = new prism.FFmpeg({ args: FFMPEG_ARGUMENTS });
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stream.pipe(ffmpeg);
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return this.playPCMStream(ffmpeg, options, { ffmpeg });
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}
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playPCMStream(stream, options, streams = {}) {
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this.destroyDispatcher();
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const opus = streams.opus = new prism.opus.Encoder({ channels: 2, rate: 48000, frameSize: 960 });
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if (options && options.volume === false) {
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stream.pipe(opus);
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return this.playOpusStream(opus, options, streams);
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}
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const volume = streams.volume = new prism.VolumeTransformer16LE(null, { volume: options ? options.volume : 1 });
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stream.pipe(volume).pipe(opus);
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return this.playOpusStream(opus, options, streams);
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}
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playOpusStream(stream, options, streams = {}) {
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this.destroyDispatcher();
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streams.opus = stream;
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const dispatcher = this.createDispatcher(options, streams);
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stream.pipe(dispatcher);
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return dispatcher;
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}
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createDispatcher(options, streams, broadcast) {
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this.destroyDispatcher();
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const dispatcher = this.dispatcher = new StreamDispatcher(this, options, streams, broadcast);
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return dispatcher;
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}
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}
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module.exports = BasePlayer;
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