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docs: Typos, consistency and grammar fixes (#6811)
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@@ -166,7 +166,7 @@ class ShardingManager extends EventEmitter {
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}
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/**
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* Option used to spawn multiple shards.
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* Options used to spawn multiple shards.
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* @typedef {Object} MultipleShardSpawnOptions
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* @property {number|string} [amount=this.totalShards] Number of shards to spawn
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* @property {number} [delay=5500] How long to wait in between spawning each shard (in milliseconds)
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