mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-20 21:43:33 +01:00
Docs cleanup
This commit is contained in:
@@ -19,11 +19,7 @@ client.on('ready', () => {
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// Create an event listener for new guild members
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client.on('guildMemberAdd', member => {
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// Send the message to the guilds default channel (usually #general), mentioning the member
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member.guild.defaultChannel.send(`Welcome to the server, ${member}!`);
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// If you want to send the message to a designated channel on a server instead
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// you can do the following:
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// Send the message to a designated channel on a server:
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const channel = member.guild.channels.find('name', 'member-log');
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// Do nothing if the channel wasn't found on this server
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if (!channel) return;
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@@ -28,7 +28,7 @@ class ClientDataResolver {
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/**
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* Data that resolves to give a User object. This can be:
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* * A User object
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* * A user ID
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* * A Snowflake
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* * A Message object (resolves to the message author)
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* * A Guild object (owner of the guild)
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* * A GuildMember object
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@@ -65,7 +65,7 @@ class ClientDataResolver {
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/**
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* Data that resolves to give a Guild object. This can be:
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* * A Guild object
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* * A Guild ID
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* * A Snowflake
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* @typedef {Guild|Snowflake} GuildResolvable
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*/
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@@ -106,7 +106,7 @@ class ClientDataResolver {
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* * A Channel object
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* * A Message object (the channel the message was sent in)
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* * A Guild object (the #general channel)
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* * A channel ID
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* * A Snowflake
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* @typedef {Channel|Guild|Message|Snowflake} ChannelResolvable
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*/
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@@ -18,7 +18,7 @@ const ffmpegArguments = [
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* ```js
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* const broadcast = client.createVoiceBroadcast();
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* broadcast.playFile('./music.mp3');
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* // play "music.mp3" in all voice connections that the client is in
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* // Play "music.mp3" in all voice connections that the client is in
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* for (const connection of client.voiceConnections.values()) {
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* connection.playBroadcast(broadcast);
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* }
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@@ -11,7 +11,8 @@ const Prism = require('prism-media');
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* Represents a connection to a guild's voice server.
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* ```js
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* // Obtained using:
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* voiceChannel.join().then(connection => {
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* voiceChannel.join()
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* .then(connection => {
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*
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* });
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* ```
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@@ -520,7 +521,8 @@ class VoiceConnection extends EventEmitter {
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}
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/**
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* Creates a VoiceReceiver so you can start listening to voice data. It's recommended to only create one of these.
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* Creates a VoiceReceiver so you can start listening to voice data.
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* It's recommended to only create one of these.
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* @returns {VoiceReceiver}
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*/
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createReceiver() {
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@@ -89,12 +89,12 @@ class StreamDispatcher extends VolumeInterface {
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}
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/**
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* Stops sending voice packets to the voice connection (stream may still progress however)
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* Stops sending voice packets to the voice connection (stream may still progress however).
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*/
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pause() { this.setPaused(true); }
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/**
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* Resumes sending voice packets to the voice connection (may be further on in the stream than when paused)
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* Resumes sending voice packets to the voice connection (may be further on in the stream than when paused).
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*/
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resume() { this.setPaused(false); }
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@@ -122,7 +122,7 @@ class StreamDispatcher extends VolumeInterface {
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/**
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* Set the bitrate of the current Opus encoder.
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* @param {number} bitrate New bitrate, in kbps.
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* @param {number} bitrate New bitrate, in kbps
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* If set to 'auto', the voice channel's bitrate will be used
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*/
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setBitrate(bitrate) {
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@@ -140,7 +140,7 @@ class StreamDispatcher extends VolumeInterface {
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/**
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* Emitted whenever the dispatcher has debug information.
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* @event StreamDispatcher#debug
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* @param {string} info the debug info
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* @param {string} info The debug info
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*/
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this.setSpeaking(true);
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while (repeats--) {
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@@ -294,7 +294,7 @@ class StreamDispatcher extends VolumeInterface {
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this.emit(type, reason);
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/**
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* Emitted once the dispatcher ends.
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* @param {string} [reason] the reason the dispatcher ended
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* @param {string} [reason] The reason the dispatcher ended
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* @event StreamDispatcher#end
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*/
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if (type !== 'end') this.emit('end', `destroyed due to ${type} - ${reason}`);
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@@ -4,10 +4,10 @@
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*/
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class BaseOpus {
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/**
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* @param {Object} [options] The options to apply to the Opus engine.
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* @param {number} [options.bitrate=48] The desired bitrate (kbps).
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* @param {boolean} [options.fec=false] Whether to enable forward error correction.
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* @param {number} [options.plp=0] The expected packet loss percentage.
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* @param {Object} [options] The options to apply to the Opus engine
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* @param {number} [options.bitrate=48] The desired bitrate (kbps)
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* @param {boolean} [options.fec=false] Whether to enable forward error correction
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* @param {number} [options.plp=0] The expected packet loss percentage
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*/
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constructor({ bitrate = 48, fec = false, plp = 0 } = {}) {
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this.ctl = {
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@@ -81,7 +81,7 @@ class AudioPlayer extends EventEmitter {
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/**
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* Set the bitrate of the current Opus encoder.
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* @param {number} value New bitrate, in kbps.
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* @param {number} value New bitrate, in kbps
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* If set to 'auto', the voice channel's bitrate will be used
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*/
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setBitrate(value) {
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@@ -10,7 +10,8 @@ nonce.fill(0);
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* Receives voice data from a voice connection.
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* ```js
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* // Obtained using:
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* voiceChannel.join().then(connection => {
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* voiceChannel.join()
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* .then(connection => {
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* const receiver = connection.createReceiver();
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* });
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* ```
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@@ -29,12 +29,12 @@ const WebSocket = (function findWebSocket() {
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class WebSocketConnection extends EventEmitter {
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/**
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* @param {WebSocketManager} manager The WebSocket manager
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* @param {string} gateway WebSocket gateway to connect to
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* @param {string} gateway The WebSocket gateway to connect to
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*/
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constructor(manager, gateway) {
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super();
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/**
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* WebSocket Manager of this connection
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* The WebSocket Manager of this connection
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* @type {WebSocketManager}
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*/
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this.manager = manager;
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@@ -232,7 +232,7 @@ class WebSocketConnection extends EventEmitter {
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/**
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* Creates a connection to a gateway.
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* @param {string} gateway Gateway to connect to
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* @param {string} gateway The gateway to connect to
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* @param {number} [after=0] How long to wait before connecting
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* @param {boolean} [force=false] Whether or not to force a new connection even if one already exists
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* @returns {boolean}
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@@ -356,7 +356,7 @@ class WebSocketConnection extends EventEmitter {
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/**
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* Called whenever an error occurs with the WebSocket.
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* @param {Error} error Error that occurred
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* @param {Error} error The error that occurred
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*/
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onError(error) {
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if (error && error.message === 'uWs client connection error') {
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@@ -3,7 +3,7 @@ const Constants = require('../../util/Constants');
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const WebSocketConnection = require('./WebSocketConnection');
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/**
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* WebSocket Manager of the client
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* WebSocket Manager of the client.
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* @private
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*/
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class WebSocketManager extends EventEmitter {
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@@ -23,7 +23,7 @@ class WebSocketManager extends EventEmitter {
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}
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/**
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* Sends a heartbeat on the available connection
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* Sends a heartbeat on the available connection.
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* @returns {void}
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*/
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heartbeat() {
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@@ -67,7 +67,7 @@ class WebSocketManager extends EventEmitter {
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/**
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* Connects the client to a gateway.
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* @param {string} gateway Gateway to connect to
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* @param {string} gateway The gateway to connect to
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* @returns {boolean}
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*/
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connect(gateway) {
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@@ -69,9 +69,11 @@ class Shard {
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* @param {string} prop Name of the client property to get, using periods for nesting
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* @returns {Promise<*>}
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* @example
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* shard.fetchClientValue('guilds.size').then(count => {
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* shard.fetchClientValue('guilds.size')
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* .then(count => {
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* console.log(`${count} guilds in shard ${shard.id}`);
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* }).catch(console.error);
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* })
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* .catch(console.error);
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*/
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fetchClientValue(prop) {
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if (this._fetches.has(prop)) return this._fetches.get(prop);
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@@ -49,9 +49,11 @@ class ShardClientUtil {
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* @param {string} prop Name of the client property to get, using periods for nesting
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* @returns {Promise<Array>}
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* @example
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* client.shard.fetchClientValues('guilds.size').then(results => {
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* client.shard.fetchClientValues('guilds.size')
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* .then(results => {
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* console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`);
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* }).catch(console.error);
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* })
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* .catch(console.error);
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*/
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fetchClientValues(prop) {
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return new Promise((resolve, reject) => {
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@@ -176,9 +176,11 @@ class ShardingManager extends EventEmitter {
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* @param {string} prop Name of the client property to get, using periods for nesting
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* @returns {Promise<Array>}
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* @example
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* manager.fetchClientValues('guilds.size').then(results => {
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* manager.fetchClientValues('guilds.size')
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* .then(results => {
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* console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`);
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* }).catch(console.error);
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* })
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* .catch(console.error);
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*/
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fetchClientValues(prop) {
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if (this.shards.size === 0) return Promise.reject(new Error('No shards have been spawned.'));
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@@ -215,10 +215,10 @@ class ClientUser extends User {
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/**
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* A user's status. Must be one of:
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* - `online`
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* - `idle`
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* - `invisible`
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* - `dnd` (do not disturb)
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* * `online`
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* * `idle`
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* * `invisible`
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* * `dnd` (do not disturb)
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* @typedef {string} PresenceStatus
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*/
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@@ -114,7 +114,7 @@ class Emoji {
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* @param {EmojiEditData} data The new data for the emoji
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* @returns {Promise<Emoji>}
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* @example
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* // Edit a emoji
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* // Edit an emoji
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* emoji.edit({name: 'newemoji'})
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* .then(e => console.log(`Edited emoji ${e}`))
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* .catch(console.error);
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@@ -219,7 +219,8 @@ class Guild {
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if (!this.emojis) {
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/**
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* A collection of emojis that are in this guild. The key is the emoji's ID, the value is the emoji.
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* A collection of emojis that are in this guild
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* The key is the emoji's ID, the value is the emoji
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* @type {Collection<Snowflake, Emoji>}
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*/
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this.emojis = new Collection();
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@@ -270,7 +271,7 @@ class Guild {
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}
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/**
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* Gets the acronym that shows up in place of a guild icon
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* The acronym that shows up in place of a guild icon.
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* @type {string}
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* @readonly
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*/
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@@ -391,7 +392,8 @@ class Guild {
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}
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/**
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* Fetch a collection of invites to this guild. Resolves with a collection mapping invites by their codes.
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* Fetch a collection of invites to this guild.
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* Resolves with a collection mapping invites by their codes.
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* @returns {Promise<Collection<string, Invite>>}
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*/
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fetchInvites() {
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@@ -171,7 +171,7 @@ class GuildAuditLogsEntry {
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this.executor = guild.client.users.get(data.user_id);
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/**
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* An entry in the audit log representing a specific change
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* An entry in the audit log representing a specific change.
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* @typedef {object} AuditLogChange
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* @property {string} key The property that was changed, e.g. `nick` for nickname changes
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* @property {*} [old] The old value of the change, e.g. for nicknames, the old nickname
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@@ -481,7 +481,7 @@ class GuildMember {
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}
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/**
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* Ban this guild member
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* Ban this guild member.
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* @param {Object|number|string} [options] Ban options. If a number, the number of days to delete messages for, if a
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* string, the ban reason. Supplying an object allows you to do both.
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* @param {number} [options.days=0] Number of days of messages to delete
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@@ -57,8 +57,8 @@ class Message {
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this.author = this.client.dataManager.newUser(data.author);
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/**
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* Represents the author of the message as a guild member. Only available if the message comes from a guild
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* where the author is still a member.
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* Represents the author of the message as a guild member
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* Only available if the message comes from a guild where the author is still a member
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* @type {?GuildMember}
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*/
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this.member = this.guild ? this.guild.member(this.author) || null : null;
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@@ -209,8 +209,8 @@ class Message {
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}
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/**
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* The message contents with all mentions replaced by the equivalent text. If mentions cannot be resolved to a name,
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* the relevant mention in the message content will not be converted
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* The message contents with all mentions replaced by the equivalent text.
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* If mentions cannot be resolved to a name, the relevant mention in the message content will not be converted.
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* @type {string}
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* @readonly
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*/
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@@ -271,8 +271,8 @@ class Message {
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*/
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/**
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* Similar to createCollector but in promise form. Resolves with a collection of reactions that pass the specified
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* filter.
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* Similar to createCollector but in promise form.
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* Resolves with a collection of reactions that pass the specified filter.
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* @param {CollectorFilter} filter The filter function to use
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* @param {AwaitReactionsOptions} [options={}] Optional options to pass to the internal collector
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* @returns {Promise<Collection<string, MessageReaction>>}
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@@ -22,7 +22,8 @@ class MessageCollector extends Collector {
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super(channel.client, filter, options);
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/**
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* @type {TextBasedChannel} channel The channel
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* The channel
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* @type {TextBasedChannel}
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*/
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this.channel = channel;
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@@ -60,7 +61,7 @@ class MessageCollector extends Collector {
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/**
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* Handle an incoming message for possible collection.
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* @param {Message} message The message that could be collected
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* @returns {?{key: Snowflake, value: Message}} Message data to collect
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* @returns {?{key: Snowflake, value: Message}}
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* @private
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*/
|
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handle(message) {
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@@ -45,7 +45,7 @@ class ReactionCollector extends Collector {
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/**
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* Handle an incoming reaction for possible collection.
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* @param {MessageReaction} reaction The reaction to possibly collect
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* @returns {?{key: Snowflake, value: MessageReaction}} Reaction data to collect
|
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* @returns {?{key: Snowflake, value: MessageReaction}}
|
||||
* @private
|
||||
*/
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handle(reaction) {
|
||||
|
||||
@@ -135,7 +135,7 @@ class Role {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an object mapping permission names to whether or not the role enables that permission
|
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* Get an object mapping permission names to whether or not the role enables that permission.
|
||||
* @returns {Object<string, boolean>}
|
||||
* @example
|
||||
* // Print the serialized role permissions
|
||||
|
||||
@@ -63,7 +63,7 @@ class TextChannel extends GuildChannel {
|
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* @param {BufferResolvable|Base64Resolvable} avatar The avatar for the webhook
|
||||
* @returns {Promise<Webhook>} webhook The created webhook
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||||
* @example
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||||
* channel.createWebhook('Snek', 'http://snek.s3.amazonaws.com/topSnek.png')
|
||||
* channel.createWebhook('Snek', 'https://i.imgur.com/mI8XcpG.jpg')
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* .then(webhook => console.log(`Created webhook ${webhook}`))
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* .catch(console.error)
|
||||
*/
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||||
|
||||
@@ -13,7 +13,7 @@ class UserProfile {
|
||||
this.user = user;
|
||||
|
||||
/**
|
||||
* The client that created the instance of the the UserProfile.
|
||||
* The client that created the instance of the UserProfile
|
||||
* @name UserProfile#client
|
||||
* @type {Client}
|
||||
* @readonly
|
||||
|
||||
@@ -220,12 +220,12 @@ const Endpoints = exports.Endpoints = {
|
||||
|
||||
/**
|
||||
* The current status of the client. Here are the available statuses:
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||||
* - READY
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||||
* - CONNECTING
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||||
* - RECONNECTING
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* - IDLE
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||||
* - NEARLY
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||||
* - DISCONNECTED
|
||||
* * READY
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||||
* * CONNECTING
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||||
* * RECONNECTING
|
||||
* * IDLE
|
||||
* * NEARLY
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||||
* * DISCONNECTED
|
||||
* @typedef {number} Status
|
||||
*/
|
||||
exports.Status = {
|
||||
@@ -239,11 +239,11 @@ exports.Status = {
|
||||
|
||||
/**
|
||||
* The current status of a voice connection. Here are the available statuses:
|
||||
* - CONNECTED
|
||||
* - CONNECTING
|
||||
* - AUTHENTICATING
|
||||
* - RECONNECTING
|
||||
* - DISCONNECTED
|
||||
* * CONNECTED
|
||||
* * CONNECTING
|
||||
* * AUTHENTICATING
|
||||
* * RECONNECTING
|
||||
* * DISCONNECTED
|
||||
* @typedef {number} VoiceStatus
|
||||
*/
|
||||
exports.VoiceStatus = {
|
||||
@@ -333,41 +333,41 @@ exports.Events = {
|
||||
|
||||
/**
|
||||
* The type of a websocket message event, e.g. `MESSAGE_CREATE`. Here are the available events:
|
||||
* - READY
|
||||
* - RESUMED
|
||||
* - GUILD_SYNC
|
||||
* - GUILD_CREATE
|
||||
* - GUILD_DELETE
|
||||
* - GUILD_UPDATE
|
||||
* - GUILD_MEMBER_ADD
|
||||
* - GUILD_MEMBER_REMOVE
|
||||
* - GUILD_MEMBER_UPDATE
|
||||
* - GUILD_MEMBERS_CHUNK
|
||||
* - GUILD_ROLE_CREATE
|
||||
* - GUILD_ROLE_DELETE
|
||||
* - GUILD_ROLE_UPDATE
|
||||
* - GUILD_BAN_ADD
|
||||
* - GUILD_BAN_REMOVE
|
||||
* - CHANNEL_CREATE
|
||||
* - CHANNEL_DELETE
|
||||
* - CHANNEL_UPDATE
|
||||
* - CHANNEL_PINS_UPDATE
|
||||
* - MESSAGE_CREATE
|
||||
* - MESSAGE_DELETE
|
||||
* - MESSAGE_UPDATE
|
||||
* - MESSAGE_DELETE_BULK
|
||||
* - MESSAGE_REACTION_ADD
|
||||
* - MESSAGE_REACTION_REMOVE
|
||||
* - MESSAGE_REACTION_REMOVE_ALL
|
||||
* - USER_UPDATE
|
||||
* - USER_NOTE_UPDATE
|
||||
* - USER_SETTINGS_UPDATE
|
||||
* - PRESENCE_UPDATE
|
||||
* - VOICE_STATE_UPDATE
|
||||
* - TYPING_START
|
||||
* - VOICE_SERVER_UPDATE
|
||||
* - RELATIONSHIP_ADD
|
||||
* - RELATIONSHIP_REMOVE
|
||||
* * READY
|
||||
* * RESUMED
|
||||
* * GUILD_SYNC
|
||||
* * GUILD_CREATE
|
||||
* * GUILD_DELETE
|
||||
* * GUILD_UPDATE
|
||||
* * GUILD_MEMBER_ADD
|
||||
* * GUILD_MEMBER_REMOVE
|
||||
* * GUILD_MEMBER_UPDATE
|
||||
* * GUILD_MEMBERS_CHUNK
|
||||
* * GUILD_ROLE_CREATE
|
||||
* * GUILD_ROLE_DELETE
|
||||
* * GUILD_ROLE_UPDATE
|
||||
* * GUILD_BAN_ADD
|
||||
* * GUILD_BAN_REMOVE
|
||||
* * CHANNEL_CREATE
|
||||
* * CHANNEL_DELETE
|
||||
* * CHANNEL_UPDATE
|
||||
* * CHANNEL_PINS_UPDATE
|
||||
* * MESSAGE_CREATE
|
||||
* * MESSAGE_DELETE
|
||||
* * MESSAGE_UPDATE
|
||||
* * MESSAGE_DELETE_BULK
|
||||
* * MESSAGE_REACTION_ADD
|
||||
* * MESSAGE_REACTION_REMOVE
|
||||
* * MESSAGE_REACTION_REMOVE_ALL
|
||||
* * USER_UPDATE
|
||||
* * USER_NOTE_UPDATE
|
||||
* * USER_SETTINGS_UPDATE
|
||||
* * PRESENCE_UPDATE
|
||||
* * VOICE_STATE_UPDATE
|
||||
* * TYPING_START
|
||||
* * VOICE_SERVER_UPDATE
|
||||
* * RELATIONSHIP_ADD
|
||||
* * RELATIONSHIP_REMOVE
|
||||
* @typedef {string} WSEventType
|
||||
*/
|
||||
exports.WSEvents = {
|
||||
@@ -409,6 +409,18 @@ exports.WSEvents = {
|
||||
RELATIONSHIP_REMOVE: 'RELATIONSHIP_REMOVE',
|
||||
};
|
||||
|
||||
/**
|
||||
* The type of a message, e.g. `DEFAULT`. Here are the available types:
|
||||
* * DEFAULT
|
||||
* * RECIPIENT_ADD
|
||||
* * RECIPIENT_REMOVE
|
||||
* * CALL
|
||||
* * CHANNEL_NAME_CHANGE
|
||||
* * CHANNEL_ICON_CHANGE
|
||||
* * PINS_ADD
|
||||
* * GUILD_MEMBER_JOIN
|
||||
* @typedef {string} MessageType
|
||||
*/
|
||||
exports.MessageTypes = [
|
||||
'DEFAULT',
|
||||
'RECIPIENT_ADD',
|
||||
@@ -597,49 +609,49 @@ exports.Colors = {
|
||||
|
||||
/**
|
||||
* An error encountered while performing an API request. Here are the potential errors:
|
||||
* - UNKNOWN_ACCOUNT
|
||||
* - UNKNOWN_APPLICATION
|
||||
* - UNKNOWN_CHANNEL
|
||||
* - UNKNOWN_GUILD
|
||||
* - UNKNOWN_INTEGRATION
|
||||
* - UNKNOWN_INVITE
|
||||
* - UNKNOWN_MEMBER
|
||||
* - UNKNOWN_MESSAGE
|
||||
* - UNKNOWN_OVERWRITE
|
||||
* - UNKNOWN_PROVIDER
|
||||
* - UNKNOWN_ROLE
|
||||
* - UNKNOWN_TOKEN
|
||||
* - UNKNOWN_USER
|
||||
* - UNKNOWN_EMOJI
|
||||
* - BOT_PROHIBITED_ENDPOINT
|
||||
* - BOT_ONLY_ENDPOINT
|
||||
* - MAXIMUM_GUILDS
|
||||
* - MAXIMUM_FRIENDS
|
||||
* - MAXIMUM_PINS
|
||||
* - MAXIMUM_ROLES
|
||||
* - MAXIMUM_REACTIONS
|
||||
* - UNAUTHORIZED
|
||||
* - MISSING_ACCESS
|
||||
* - INVALID_ACCOUNT_TYPE
|
||||
* - CANNOT_EXECUTE_ON_DM
|
||||
* - EMBED_DISABLED
|
||||
* - CANNOT_EDIT_MESSAGE_BY_OTHER
|
||||
* - CANNOT_SEND_EMPTY_MESSAGE
|
||||
* - CANNOT_MESSAGE_USER
|
||||
* - CANNOT_SEND_MESSAGES_IN_VOICE_CHANNEL
|
||||
* - CHANNEL_VERIFICATION_LEVEL_TOO_HIGH
|
||||
* - OAUTH2_APPLICATION_BOT_ABSENT
|
||||
* - MAXIMUM_OAUTH2_APPLICATIONS
|
||||
* - INVALID_OAUTH_STATE
|
||||
* - MISSING_PERMISSIONS
|
||||
* - INVALID_AUTHENTICATION_TOKEN
|
||||
* - NOTE_TOO_LONG
|
||||
* - INVALID_BULK_DELETE_QUANTITY
|
||||
* - CANNOT_PIN_MESSAGE_IN_OTHER_CHANNEL
|
||||
* - CANNOT_EXECUTE_ON_SYSTEM_MESSAGE
|
||||
* - BULK_DELETE_MESSAGE_TOO_OLD
|
||||
* - INVITE_ACCEPTED_TO_GUILD_NOT_CONTANING_BOT
|
||||
* - REACTION_BLOCKED
|
||||
* * UNKNOWN_ACCOUNT
|
||||
* * UNKNOWN_APPLICATION
|
||||
* * UNKNOWN_CHANNEL
|
||||
* * UNKNOWN_GUILD
|
||||
* * UNKNOWN_INTEGRATION
|
||||
* * UNKNOWN_INVITE
|
||||
* * UNKNOWN_MEMBER
|
||||
* * UNKNOWN_MESSAGE
|
||||
* * UNKNOWN_OVERWRITE
|
||||
* * UNKNOWN_PROVIDER
|
||||
* * UNKNOWN_ROLE
|
||||
* * UNKNOWN_TOKEN
|
||||
* * UNKNOWN_USER
|
||||
* * UNKNOWN_EMOJI
|
||||
* * BOT_PROHIBITED_ENDPOINT
|
||||
* * BOT_ONLY_ENDPOINT
|
||||
* * MAXIMUM_GUILDS
|
||||
* * MAXIMUM_FRIENDS
|
||||
* * MAXIMUM_PINS
|
||||
* * MAXIMUM_ROLES
|
||||
* * MAXIMUM_REACTIONS
|
||||
* * UNAUTHORIZED
|
||||
* * MISSING_ACCESS
|
||||
* * INVALID_ACCOUNT_TYPE
|
||||
* * CANNOT_EXECUTE_ON_DM
|
||||
* * EMBED_DISABLED
|
||||
* * CANNOT_EDIT_MESSAGE_BY_OTHER
|
||||
* * CANNOT_SEND_EMPTY_MESSAGE
|
||||
* * CANNOT_MESSAGE_USER
|
||||
* * CANNOT_SEND_MESSAGES_IN_VOICE_CHANNEL
|
||||
* * CHANNEL_VERIFICATION_LEVEL_TOO_HIGH
|
||||
* * OAUTH2_APPLICATION_BOT_ABSENT
|
||||
* * MAXIMUM_OAUTH2_APPLICATIONS
|
||||
* * INVALID_OAUTH_STATE
|
||||
* * MISSING_PERMISSIONS
|
||||
* * INVALID_AUTHENTICATION_TOKEN
|
||||
* * NOTE_TOO_LONG
|
||||
* * INVALID_BULK_DELETE_QUANTITY
|
||||
* * CANNOT_PIN_MESSAGE_IN_OTHER_CHANNEL
|
||||
* * CANNOT_EXECUTE_ON_SYSTEM_MESSAGE
|
||||
* * BULK_DELETE_MESSAGE_TOO_OLD
|
||||
* * INVITE_ACCEPTED_TO_GUILD_NOT_CONTANING_BOT
|
||||
* * REACTION_BLOCKED
|
||||
* @typedef {string} APIError
|
||||
*/
|
||||
exports.APIErrors = {
|
||||
|
||||
@@ -103,7 +103,7 @@ class Permissions {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets an object mapping permission name (like `READ_MESSAGES`) to a {@link boolean} indicating whether the
|
||||
* Gets an object mapping permission name (like `VIEW_CHANNEL`) to a {@link boolean} indicating whether the
|
||||
* permission is available.
|
||||
* @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override
|
||||
* @returns {Object}
|
||||
@@ -152,8 +152,8 @@ class Permissions {
|
||||
|
||||
/**
|
||||
* Data that can be resolved to give a permission number. This can be:
|
||||
* - A string (see {@link Permissions.FLAGS})
|
||||
* - A permission number
|
||||
* * A string (see {@link Permissions.FLAGS})
|
||||
* * A permission number
|
||||
* @typedef {string|number} PermissionResolvable
|
||||
*/
|
||||
|
||||
|
||||
@@ -66,9 +66,9 @@ class Util {
|
||||
|
||||
/**
|
||||
* Parses emoji info out of a string. The string must be one of:
|
||||
* - A UTF-8 emoji (no ID)
|
||||
* - A URL-encoded UTF-8 emoji (no ID)
|
||||
* - A Discord custom emoji (`<:name:id>`)
|
||||
* * A UTF-8 emoji (no ID)
|
||||
* * A URL-encoded UTF-8 emoji (no ID)
|
||||
* * A Discord custom emoji (`<:name:id>`)
|
||||
* @param {string} text Emoji string to parse
|
||||
* @returns {Object} Object with `name` and `id` properties
|
||||
* @private
|
||||
|
||||
Reference in New Issue
Block a user