mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-17 12:03:31 +01:00
Several improvements
- Rename Guild#updateChannelPositions -> setChannelPositions - Allow Guild#setChannelPositions to take ChannelResolvables - Prioritise ClientDataResolver#resolveChannel's string case - Minor cleanup
This commit is contained in:
@@ -117,9 +117,9 @@ class ClientDataResolver {
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*/
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*/
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resolveChannel(channel) {
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resolveChannel(channel) {
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if (channel instanceof Channel) return channel;
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if (channel instanceof Channel) return channel;
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if (typeof channel === 'string') return this.client.channels.get(channel) || null;
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if (channel instanceof Message) return channel.channel;
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if (channel instanceof Message) return channel.channel;
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if (channel instanceof Guild) return channel.channels.get(channel.id) || null;
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if (channel instanceof Guild) return channel.channels.get(channel.id) || null;
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if (typeof channel === 'string') return this.client.channels.get(channel) || null;
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return null;
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return null;
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}
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}
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@@ -8,9 +8,7 @@ class GuildChannelsPositionUpdate extends Action {
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if (guild) {
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if (guild) {
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for (const partialChannel of data.channels) {
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for (const partialChannel of data.channels) {
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const channel = guild.roles.get(partialChannel.id);
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const channel = guild.roles.get(partialChannel.id);
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if (channel) {
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if (channel) channel.position = partialChannel.position;
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channel.position = partialChannel.position;
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}
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}
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}
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}
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}
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@@ -770,7 +770,15 @@ class RESTMethods {
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}
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}
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updateChannelPositions(guildID, channels) {
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updateChannelPositions(guildID, channels) {
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return this.rest.makeRequest('patch', Constants.Endpoints.guildChannels(guildID), true, channels).then(() =>
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const data = new Array(channels.length);
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for (let i = 0; i < channels.length; i++) {
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data[i] = {
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id: this.client.resolver.resolveChannelID(channels[i].channel),
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position: channels[i].position,
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};
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}
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return this.rest.makeRequest('patch', Constants.Endpoints.guildChannels(guildID), true, data).then(() =>
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this.client.actions.GuildChannelsPositionUpdate.handle({
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this.client.actions.GuildChannelsPositionUpdate.handle({
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guild_id: guildID,
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guild_id: guildID,
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channels,
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channels,
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@@ -55,7 +55,7 @@ class AudioPlayer extends EventEmitter {
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* @type {?StreamDispatcher}
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* @type {?StreamDispatcher}
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*/
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*/
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get currentDispatcher() {
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get currentDispatcher() {
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return (this.streams.last() || {}).dispatcher;
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return this.streams.size > 0 ? this.streams.last().dispatcher || null : null;
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}
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}
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destroy() {
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destroy() {
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@@ -304,15 +304,15 @@ class ClientUser extends User {
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/**
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/**
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* An object containing either a user or access token, and an optional nickname
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* An object containing either a user or access token, and an optional nickname
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* @typedef {Object} GroupDMRecipientOptions
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* @typedef {Object} GroupDMRecipientOptions
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* @property {UserResolvable|Snowflake} [user] User to add to the group dm
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* @property {UserResolvable|Snowflake} [user] User to add to the group DM
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* (only available if a user is creating the dm)
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* (only available if a user is creating the DM)
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* @property {string} [accessToken] Access token to use to add a user to the group dm
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* @property {string} [accessToken] Access token to use to add a user to the group DM
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* (only available if a bot is creating the dm)
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* (only available if a bot is creating the DM)
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* @property {string} [nick] Permanent nickname (only available if a bot is creating the dm)
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* @property {string} [nick] Permanent nickname (only available if a bot is creating the DM)
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*/
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*/
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/**
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/**
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* Create a group dm
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* Creates a group DM
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* @param {GroupDMRecipientOptions[]} recipients The recipients
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* @param {GroupDMRecipientOptions[]} recipients The recipients
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* @returns {Promise<GroupDMChannel>}
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* @returns {Promise<GroupDMChannel>}
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*/
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*/
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@@ -325,6 +325,7 @@ class ClientUser extends User {
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}
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}
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/**
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/**
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* Accepts an invite to join a guild
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* @param {Invite|string} invite Invite or code to accept
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* @param {Invite|string} invite Invite or code to accept
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* @returns {Promise<Guild>} Joined guild
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* @returns {Promise<Guild>} Joined guild
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*/
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*/
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@@ -639,20 +639,20 @@ class Guild {
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/**
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/**
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* The data needed for updating a channel's position.
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* The data needed for updating a channel's position.
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* @typedef {Object} ChannelPosition
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* @typedef {Object} ChannelPosition
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* @property {Snowflake} id The channel being updated's unique id.
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* @property {ChannelResolvable} channel Channel to update
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* @property {number} position The new position of the channel.
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* @property {number} position New position for the channel
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*/
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*/
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/**
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/**
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* Updates this guild's channel positions as a batch.
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* Batch-updates the guild's channels' positions.
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* @param {Array<ChannelPosition>} channelPositions Array of objects that defines which channel is going where.
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* @param {ChannelPosition[]} channelPositions Channel positions to update
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* @returns {Promise<Guild>}
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* @returns {Promise<Guild>}
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* @example
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* @example
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* guild.updateChannels([{ id: channelID, position: newChannelIndex }])
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* guild.updateChannels([{ channel: channelID, position: newChannelIndex }])
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* .then(guild => console.log(`Updated channels for ${guild.id}`))
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* .then(guild => console.log(`Updated channel positions for ${guild.id}`))
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* .catch(console.error);
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* .catch(console.error);
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*/
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*/
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updateChannelPositions(channelPositions) {
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setChannelPositions(channelPositions) {
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return this.client.rest.methods.updateChannelPositions(this.id, channelPositions);
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return this.client.rest.methods.updateChannelPositions(this.id, channelPositions);
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}
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}
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2
typings
2
typings
Submodule typings updated: 997abfd2d5...0acef94913
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