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feat(Collector): return a boolean on checkEnd (#6289)
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@@ -207,7 +207,6 @@ class Collector extends EventEmitter {
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/**
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/**
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* Resets the collector's timeout and idle timer.
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* Resets the collector's timeout and idle timer.
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* @param {CollectorResetTimerOptions} [options] Options for reseting
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* @param {CollectorResetTimerOptions} [options] Options for reseting
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*/
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*/
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resetTimer({ time, idle } = {}) {
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resetTimer({ time, idle } = {}) {
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if (this._timeout) {
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if (this._timeout) {
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@@ -222,10 +221,12 @@ class Collector extends EventEmitter {
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/**
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/**
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* Checks whether the collector should end, and if so, ends it.
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* Checks whether the collector should end, and if so, ends it.
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* @returns {boolean} Whether the collector ended or not
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*/
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*/
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checkEnd() {
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checkEnd() {
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const reason = this.endReason;
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const reason = this.endReason;
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if (reason) this.stop(reason);
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if (reason) this.stop(reason);
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return Boolean(reason);
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}
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}
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/**
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/**
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2
typings/index.d.ts
vendored
2
typings/index.d.ts
vendored
@@ -474,7 +474,7 @@ export abstract class Collector<K, V, F extends unknown[] = []> extends EventEmi
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public filter: CollectorFilter<[V, ...F]>;
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public filter: CollectorFilter<[V, ...F]>;
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public readonly next: Promise<V>;
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public readonly next: Promise<V>;
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public options: CollectorOptions<[V, ...F]>;
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public options: CollectorOptions<[V, ...F]>;
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public checkEnd(): void;
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public checkEnd(): boolean;
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public handleCollect(...args: unknown[]): Promise<void>;
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public handleCollect(...args: unknown[]): Promise<void>;
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public handleDispose(...args: unknown[]): Promise<void>;
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public handleDispose(...args: unknown[]): Promise<void>;
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public stop(reason?: string): void;
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public stop(reason?: string): void;
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