* docs(MessageMentionTypes): correct type
* docs(MessageMentionTypes): change role to roles
* docs(MessageMentionOptions): correct description to allow usage as an array
* remove unneeded part of description
Co-Authored-By: Ryan Munro <rsm999@uowmail.edu.au>
* docs: add DisableMentionType to remove literal string types
Co-authored-by: Ryan Munro <rsm999@uowmail.edu.au>
* User input sanitation: reimplement disableEveryone into disableMentions
* Change default value of ClientOptions#disableMentions to 'none'
* Update type declarations of disableMentions to include default
* update for compliance with ESLint
* Overlooked these files. Updated for complete compliance with ESLint
* add ClientOptions#disableMentions and MessageOptions#disableMentions
* provide tests
* don't sanitize controlled mentions
* add @here mentions to tests
* fix indents (6 spaces instead of 8)
* add Util#cleanContent tests
* add typings for removeMentions
* replace @ with @\u200b AFTER cleaning content as suggested instead of using removeMentions
* better explanation of this option
* no newline in Util.removeMentions
* fix long line
* remove double space
* remove comments (change has been reverted)
* Use Util.removeMentions to remove mentions
* use Util.removeMentions in Util.cleanContent
* docs: Clarify what zlib-sync does
* docs: Update docs site welcome
* src/docs: Remove `ws.compress` from docs
This is a deprecated parameter and you shouldn't use it unless you have zlib-sync installed, and even then, compression is automatically enabled
* docs: Apply suggestion
Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
* Add support for MessageReaction#remove and MESSAGE_REACTION_REMOVE_EMOJI
* Remove reaction from cache
Co-Authored-By: matthewfripp <50251454+matthewfripp@users.noreply.github.com>
* fix: message may be partial
* Clarify what the event entails
* Document client in MessageReaction
Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>
* await the REST call
* Add MessageReaction#remove to typings
Co-authored-by: matthewfripp <50251454+matthewfripp@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
* Add support for new Invite events
* Merge typings for events
Co-Authored-By: Sugden <leoaustin675@gmail.com>
* Add warning about requiring permissions
* Null check channel and guild
* fix: .guilds not .channels
* src: Step 1 of who knows how many
* src: Remove accidentally committed test file
* src: Remove useless added property in package.json
* docs: Trailing spaces, come back >.>
* src: Buhbye uws, we will miss you..not!
* src: Move 'auto' shard selection from totalShardCount to shards
* src: tweak
* src: Filter out floats from shard IDs
You want half of a shard or what?
* src: Misc cleanup and bugfix for GUILD_BAN_ADD
* src: Rewrite checkReady
* src: Misse this while merging master into my branch
* typings: Bring these up to date
* typings: Forgot allReady event
* src: Don't checkReady if the shard isn't waiting for guilds
* src: Fix a possible bug for when the ws dies and the session becomes -1
* src: Hopefully fix last edge case that could case a shard to infinitely boot loop
* src: Rename totalShardCount to shardCount
* src: Small bugfix
* src: Correct error message for shardCount being imvalid
Co-Authored-By: bdistin <bdistin@gmail.com>
* src: Small tweaks
* src: If this doesn't fix the issues I'm gonna throw a brick at my PC
* src: I swear, STOP BREAKING
* src: *groans at a certain snake*
* src: Use undefined instead of null on destroy in close event
Setting it to null sets the close code to null, which causes a WebSocket error to be thrown. The error is thrown from WebSocket, although there is no connection alive. Fun times!
* src: @SpaceEEC's requested changes
* src: Remove zucc from discord.js
Discord is removing support for it, sooo... Bye bye
* src: Missed this
* src: Apply @kyranet's suggestions
Co-Authored-By: Antonio Román <kyradiscord@gmail.com>
* src: @kyranet's suggestions
* src: Remove pako, update debug messages
- Pako is officially gone from both enviroments
Install zlib-sync on node.js if you want it
- Improve a few debug messages some more
- Discover that internal sharding works in browsers but please don't do that
* src: Update channel pattern
* src: Remove useless non-capture group
* src: it's as though we're starting fresh
* src: Bring this up to date for reals now
* src: typings and a bug fix
* src: Add crossposted channels to message mentions
* src: Requested changes and add typings
* src: Move Object.keys outside loop
* typings: Fix enum being exported when it shouldn't
* src: Consistency with roles and users
* docs: Correct docstring for MessageFlags#flags
* docs: Correct docstring for MessageMentions#crosspostedChannels
* docs: Suggestions
Co-authored-by: SpaceEEC
* src: Reset flags to 0 if no flags are received on MESSAGE_UPDATE
* add Util.parseVerification()
* Made the code much cleaner.
* Removed method and created constant.
* Lint!
* refactor(constants): capitalize VerficiationLevels and add a typedef
* Changed VerificationLevels typedef to singular.
Co-Authored-By: Will Nelson <will@wnelson.xyz>
* basic teams support
* export Team & TeamMember
* use typedef
* typings and some fixes
* Update src/structures/TeamMember.js
Co-Authored-By: Vlad Frangu <kingdgrizzle@gmail.com>
* fix Team#iconURL()
* fix typings and a bug
* fix states start at 1
* team icon hash can be null
* fix owner typings
* src: Implement store and news channels!
* src: Remove code dupe
* src: Add missing guild properties
* docs: Add a small notice that the channel type may also change
* src: Remove re-creation of the MessageStore
* lint: Unused Import
* src: Requested changes for StoreChannels
* typings: Fix typings
* src: Moar guild updates
* src: Set maximumPresence to the data prop, the already existent one, or default to 5000
* typings: afkChannel is a VC
I keep confusing them, ffs
Co-Authored-By: vladfrangu <kingdgrizzle@gmail.com>
* docs: Document that maximumMembers and maximumPresences may be inaccurate before fetching
* src Appels requested changes
* src: WIP Internal Sharding refactor
* src: Refactor unavailable guild check
Co-Authored-By: kyranet <kyradiscord@gmail.com>
* src: More WIP Code
F in the chat to the old manager
* src: It should work but Discord says no.
Seriously why is this not working!
* fix: Inflator causing issues
* src: Finishing touches and typings
* misc: Proper debug message
* fix: Making things hidden needs writable: true as well
* fix: Sharding allowing multiple of the same shard, negative shards or strings
* fix: Again... edge cases
I love you guys .w.
* misc: Touchups
* misc: Better error?
* docs: Typo
* typings: Requested changes
* src: Requested changes
* src: Fix issues, validate provided shard options and more
* src: Forgot to remove the listener
* lint: eslint complaining
* fix: Setting shardCount to auto crashing the process
* misc: Requested changes
* typings: Correct typings for shardCount client option
* typings: Add invalidSession event to the shard and correct typings
* src: Minor docs adjustements, and code consistency between setHelloTimeout and setHeartbeatTimeout
* src: Don't block reconnect while creating shards
Might fix silent disconnects *again*
* src: Prevent reconnect from running if the Manager isn't READY
That way, if a shard dies while we're still spawning, it won't cause issues
* fix: Retry to reconnect if there's a network error going on.
The manager *should* keep reconnecting unless the token is invalid
* src: Enhance onClose handler for shards in the manager
- If the close code is between 1000 and 2000 (inclusive), you cannot resume
I tested this locally
- If there's a session ID still present, immediately try to resume
Faster resumes :papaBless:
Otherwise, the invalid session event will trigger and it'll handle accordingly
I swear if I see a SINGULAR Silent DC I'm yeeting
* src: Fix error check
* src: Make sure message exists on the error
* src: Used the wrong property for the shardQueue
* src: Make the hello timeout be made by the client
god help
* docs: Correct docs for WSEvents
* misc: Remove old events from the Events constant
* src: Throw the HTTP error if we don't get a 401
* typings: Can't forget about them
* src: Implement some more fail safes just in case
Seriously, better safe than sorry! Gotta failproof it completely
* Remove GroupDMChannels
they sparked no joy
* Start partials for message deletion
* MessageUpdate partials
* Add partials as an opt-in client option
* Add fetch() to Message
* Message.author should never be undefined
* Fix channels being the wrong type
* Allow fetching channels
* Refactor and add reaction add partials
* Reaction remove partials
* Check for emoji first
* fix message fetching
janky
* User partials in audit logs
* refactor overwrite code
* guild member partials
* partials as a whitelist
* document GuildMember#fetch
* fix: check whether a structure is a partial, not whether cache is true
* typings: Updated for latest commit (#3075)
* partials: fix messageUpdate behaviour (now "old" message can be partial)
* partials: add warnings and docs
* partials: add partials to index.yml
* partials: tighten "partial" definitions
* partials: fix embed-only messages counting as partials