abalabahaha
2c17eaed02
Fix login, clone objects when firing x-Updated events
2016-01-24 16:41:35 -08:00
abalabahaha
2c6cbb6675
Merge remote-tracking branch 'ntay/sendfile-original-name' into indev
2016-01-24 16:15:28 -08:00
Nicholas Tay
3b3f5d831a
More string checking, and stream filename checking (fs streams)
2016-01-25 11:07:06 +11:00
abalabahaha
44c1fc5b29
Fixed getChannelLogs before/after, added server unavailable checks in READY
2016-01-24 15:41:23 -08:00
Nicholas Tay
3a8f1ddbf9
Optional sendFile name callback and remove extra logic
2016-01-25 10:35:44 +11:00
meew0
3caf1f74cc
Allow tokens to be used for login, fixes #159
2016-01-24 14:33:39 +01:00
Nicholas Tay
47f35a942c
Make sendFile() use original file name by default
2016-01-24 21:23:09 +11:00
abalabahaha
76ab439033
Possibly fix messageUpdated
2016-01-20 22:45:30 -08:00
abalabahaha
68435f0619
Handle unavailable guild, fix default getChannelLogs limit
2016-01-18 17:46:15 -08:00
meew0
345d0da72b
Merge branch 'CKing-patch-3' into indev
2016-01-16 16:00:05 +01:00
Ch. König
8571723ec1
Make destroy return a promise
2016-01-16 15:22:01 +01:00
Neto Becker
b3d5197013
removed ES6 function calls
2016-01-15 15:11:21 +01:00
abalabahaha
0164d3e7b5
Attempted merge of userUpdated and presence, along with before/after arguments
2016-01-13 23:35:37 -08:00
abalabahaha
fc58a0d5cf
Attempting getInvites
2016-01-13 20:32:07 -08:00
abalabahaha
cffdb5f5f6
Improvement upon addMemberToRoles and build
2016-01-12 14:59:45 -08:00
Chris Talman
51a8feb562
Client.addMemberToRoles is now functional and prevents duplicate roles
2016-01-12 14:52:37 -08:00
abalabahaha
8a8ba51c2b
Bad idle logic error
2016-01-06 21:39:05 -08:00
meew0
f51fecf726
Fix parameter callback checks not setting default arguments
...
The `typeof X === "function"` checks to check whether the callback replaces any default arguments didn't set the default arguments afterwards, so internal functions would sometimes get called with the wrong attributes. This is now fixed.
2016-01-05 21:27:58 +01:00
meew0
fee5cade9e
Client wrapper for updateServer
2016-01-05 21:23:00 +01:00
meew0
3e1568f536
Implement updateServer, fixes #123
2016-01-05 21:22:45 +01:00
meew0
3e2124e0bd
Don't acknowledge messages, fixes #130
2016-01-05 20:35:18 +01:00
abalabahaha
404829a19d
Change gameID (Deprecated) to game
2016-01-04 20:46:28 -08:00
abalabahaha
69bffc6279
Finish renaming setChannelTopic
2016-01-04 20:37:15 -08:00
abalabahaha
2a00064646
Validate invite if possible
2016-01-03 11:14:17 -08:00
abalabahaha
718f0b9543
Rebuilt lib for dev and getInvite
2016-01-02 18:24:55 -08:00
meew0
d2473044e5
Fix errant parentheses in getBans, fixes #111
2015-12-31 20:46:39 +01:00
meew0
9325e1fbb5
Fix parentheses typo in setPlayingGame args list
2015-12-31 20:29:15 +01:00
meew0
ea3ac96f13
Fix some very minor inconsistencies
2015-12-31 20:23:30 +01:00
meew0
9cfd287020
Replace awaitResponse on-the-fly callback with dataCallback
...
I overlooked it previously.
2015-12-31 20:21:59 +01:00
meew0
385da190ba
Give the setPlayingGame callback a default value
...
to be consistent with other functions.
2015-12-31 20:21:03 +01:00
meew0
f018ccebed
Add a callback to setPlayingGame
2015-12-31 20:20:36 +01:00
meew0
2c565ebfaf
Call the callback in destroy, its callback was previously unused
2015-12-31 20:20:17 +01:00
meew0
a0ffbdb208
Replace on-the-fly callbacks with dataCallback everywhere
...
Also fixes various code-style and comment issues I've noticed.
2015-12-31 20:19:25 +01:00
meew0
d668ec8632
Use dataCallback for banMember, unbanMember and kickMember.
...
Fixes #112 , #113 and #114 .
2015-12-31 20:09:25 +01:00
meew0
ba93a6e224
Rename constructErrorCallback to errorCallback
...
to be more consistent with dataCallback.
2015-12-31 19:09:02 +01:00
meew0
f50c910af3
Create a utility function to wrap those on-the-fly callbacks
2015-12-31 19:08:28 +01:00
meew0
a0995c6fe7
Add a short comment to constructErrorCallback
2015-12-31 18:56:26 +01:00
meew0
415260d028
Rename "errCB" to "constructErrorCallback" to improve readability
2015-12-31 18:54:44 +01:00
Amish Shah
9c0e20947c
Added websocket voice state watching
...
Now emits voiceJoin(user, voice_channel) or voiceLeave(user, voice_channel) and adds/removes from voice_channel.speaking when a user joins or leaves a voice channel.
2015-12-26 15:38:53 +00:00
abalabahaha
830cc64828
Fixed #105 and built
2015-12-26 15:10:32 +00:00
abalabahaha
beb91913bb
Suppor string game updates and better setStatus logic
2015-12-26 15:10:32 +00:00
Amish Shah
2253560631
fix travis bugs and mentions
2015-12-23 22:36:31 +00:00
Amish Shah
0e6ff52c61
PM bug fix
2015-12-22 23:36:10 -08:00
Amish Shah
d93990822e
Emergency bug fix
...
Stopped the client from assuming all errors were 429 errors
2015-12-22 23:36:01 -08:00
Amish Shah
90045db92d
fixed mentions even though they will be changed in the future... why
2015-12-19 21:22:06 +00:00
Amish Shah
b82c318e96
Added option to count rate limits as errors
...
`options.rate_limit_as_error`
2015-12-16 18:51:32 +00:00
Amish Shah
470fbbb6d6
Fixed rate limiting
2015-12-16 18:46:03 +00:00
Amish Shah
da990f544a
Token Cache bug fix and Rate Limiting
2015-12-16 18:32:01 +00:00
Amish Shah
8f5722d242
Token Caching now works
2015-12-14 18:06:03 +00:00
Amish Shah
a122f0994e
Stuff
2015-12-13 20:10:33 +00:00