Commit Graph

37 Commits

Author SHA1 Message Date
MBR-0001
6d09160f5b feat: GuildBanManager (#5276)
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: Jan <66554238+vaporox@users.noreply.github.com>
Co-authored-by: izexi <43889168+izexi@users.noreply.github.com>
Co-authored-by: Shubham Parihar <shubhamparihar391@gmail.com>
2021-05-10 12:35:25 +02:00
SpaceEEC
2e940e635d fix(GuildMemberUpdate): cache incoming members & use partials if enabled (#4986)
Co-authored-by: Antonio Román <kyradiscord@gmail.com>
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
2020-11-20 16:20:47 +01:00
MrWasdennnoch
eeb4c14754 fix(Partials): Use more user objects available from the gateway (#4791) 2020-09-13 12:09:12 +02:00
BorgerKing
030d263a9e feat(MessageReaction): add remove method and Client#messageReactionRemoveEmoji (#3723)
* Add support for MessageReaction#remove and MESSAGE_REACTION_REMOVE_EMOJI

* Remove reaction from cache

Co-Authored-By: matthewfripp <50251454+matthewfripp@users.noreply.github.com>

* fix: message may be partial

* Clarify what the event entails

* Document client in MessageReaction

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* await the REST call

* Add MessageReaction#remove to typings

Co-authored-by: matthewfripp <50251454+matthewfripp@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2020-01-25 20:00:53 +01:00
BorgerKing
929ff9ccd0 feat(Client): add support for INVITE_CREATE and INVITE_DELETE events (#3720)
* Add support for new Invite events

* Merge typings for events

Co-Authored-By: Sugden <leoaustin675@gmail.com>

* Add warning about requiring permissions

* Null check channel and guild

* fix: .guilds not .channels
2020-01-24 16:38:26 +01:00
Gus Caplan
42505b78c1 chore: add strict mode (#2974) 2018-12-03 15:19:10 -06:00
Isabella
f3cad81f53 feat: Internal sharding (#2902)
* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* re-add raw event

* member is now part of message create payload

* feat: Add functionality to support multiple servers with different shards (#2395)

* Added functionallity to spawn multiple sharding managers due to adding start and end shards

* Small fixes and limiting shard amount to max recommended

* Forgot a check in spawn()

* Fixed indentation

* Removed optiosn object documentation for totalShards

* More fixes and a check that the startShard + amount doesnt go over the recommended shard amount

* fix getting max recommended

* Removed async from constructor (my fault)

* Changed start and end shard to a shardList or "auto" + fixed some brainfarts with isNaN

* Changed the loop and totalShard count calculation

* shards are actually 0 based

* Fixed a problem with the gateway and handled some range errors and type errors

* Changed Number.isNan to isNaN and changed a few Integer checks to use Number.isInteger

* Added check if shardList contains smth greater than totalShards; made spawn use totalShards again; shardList will be ignored and rebuild if totalShards is 'auto'; fixed docs

* ShardingManager#spawn now uses a for..of loop; fixed the if statement inside the new for..of loop to still work as intended; made the totalShards be set to a new amount if smth manual is put into ShardingManager#spawn just like before; Fixed some spelling

* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* Internal Sharding adaptation

Adapted to internal sharding
Fixed a bug where non ready invalidated sessions wouldnt respawn

* Fixed shardCount not retrieving

* Fixing style

removed unnecessary parenthesis

* Fixing and rebasing

lets hope i didnt dun hecklered it

* Fixing my own retardation

* Thanks git rebase

* fix: assigning member in message create payload

* fix: resumes

* fix: IS wont give up reconnecting now

* docs: add missing docs mostly

* fix: found lost methods

* fix: WebSocketManager#broadcast check if shard exists

* fix: ShardClientUtil#id returning undefined

* feat: handle new session rate limits (#2796)

* feat: handle new session rate limits

* i have no idea what i was doing last night

* fix if statement weirdness

* fix: re-add presence parsing from ClientOptions (#2893)

* resolve conflicts

* typings: missing typings

* re-add missing linter rule

* fix: replacing ClientUser wrongly

* address unecessary performance waste

* docs: missing disconnect event

* fix(typings): Fix 2 issues with typings (#2909)

* (Typings) Update typings to reflect current ClientOptions

* fix(Typings) fixes a bug with Websockets and DOM Types

* fix travis

* feat: allow setting presence per shard

* add WebSocketManager#shardX events

* adjust typings, docs and performance issues

* readjust shard events, now provide shardId parameter instead

* fix: ready event should check shardCount, not actualShardCount

* fix: re-add replayed parameter of Client#resume

* fix(Sharding): fixes several things in Internal Sharding (#2914)

* fix(Sharding) fixes several things in Internal Sharding

* add default value for shards property

* better implement checking for shards array

* fix travis & some casing

* split shard count into 2 words

* update to latest Internal Sharding, fix requested changes

* make sure totalShardCount is a number

* fix comment

* fix small typo

* dynamically set totalShardCount if either shards or shardCount is provided

* consistency: rename shardID to shardId

* remove Client#shardIds

* fix: typo in GuildIntegrationsUpdate handler

* fix: incorrect packet data being passed in some events (#2919)

* fix: edgecase of ShardingManager and totalShardCount (#2918)

* fix: Client#userUpdate being passed wrong parameter
and fix a potential edgecase of returning null in ClientUser#edit from this event

* fix consistency and typings issues

* consistency: shardId instances renamed to shardID

* typings: fix typings regarding WebSocket

* style(.eslintrc): remove additional whitespace

* fix(Client): remove ondisconnect handler on timeout

* docs(BaseClient): fix typo of Immediate

* nitpick: typings, private fields and methods

* typo: improve grammar a bit

* fix: error assigning client in WebSocketManager

* typo: actually spell milliseconds properly
2018-11-03 13:21:23 -05:00
bdistin
5afd77ab73 refactor: remove user bot methods (#2559)
* [WIP] Remove user bots

* more backend userbot removal

* Add mfaEnabled back

* revert client presences store removal

* partially revert getAuth changes

* remove more no longer used children of ClientUserGuildSettings

* fix a bug with this pr and TextBasedChannel.applyToClass

* remove a syncGuilds reference

* more user bot data handling

* various guildSync cleanup

* bots can't call logout

Had the user/bot portions of the code mixed up. Though, does this need to be a promise anymore?

* make ClientManager#destroy() sync

It nolonger needs to be a promise, and nothing depended on it being a promise that I can tell.

* requested change

* Fix massive error

* no longer used as it's userbot only
2018-07-25 22:14:23 -04:00
SpaceEEC
cd08a3b5a4 refactor(Actions): remove obsolete user and guild member get actions (#2061)
The UserGetAction was never used.
The GuildMemberGetAction was only once used.
Easily replaced with a shorter and more comprehensible line. (Also consistent with the rest of the library)
2017-10-26 08:52:03 +01:00
Amish Shah
970bfffc46 Fix emoji events (fixes #1333) 2017-04-05 17:05:27 +01:00
lipgloss
f068010e96 Implement 'Modify Guild Channel Positions' (#1198)
* Adding shuffleArray method to utils

* Shuffle channels functionality on guild.

* Comment fix

* Removing shuffle functionality and replacing with a simple update

* Code review changes to method/variable names

* Update comment reference to channelId as well

* Updating jsdoc with typedef of ChannelPosition
2017-02-22 20:24:05 +00:00
Schuyler Cebulskie
3ef16f97c4 Remove dynamic requires 2016-11-20 20:52:39 -05:00
Programmix
5ed8098af8 Clean up reactions, add remove all reactions (#890)
* Clean up reactions, add remove all reactions

* Reorganize reactions

* Re-add Gawdl3y's precious little inline

* Update Message.js
2016-11-13 02:29:26 -05:00
Programmix
6dc95cd084 Add support for notes (#860)
* Add support for notes

* Ensure consistency with notes from ready payload

* Add getter method for users

* Minor tweaks

* Update warning messages

* More minor fixes
2016-10-30 23:06:09 -04:00
Amish Shah
81059885a2 Start work on adding reaction support 2016-10-27 15:22:42 +01:00
Amish Shah
0c4a4023ce Fix setting guild role positions (#751) 2016-10-26 14:19:36 +01:00
Gus Caplan
aed75e1f9a Add full guild emoji functionality (#749)
* all the emoji stuff

* fix things for hydra 😘

* feck i need to stop committing on github

* update docs again

* Butts
2016-09-27 20:44:09 -04:00
Schuyler Cebulskie
c7b4cf3d3f Add Guild.fetchMember 2016-09-06 20:36:58 -04:00
Schuyler Cebulskie
0b908f5bce Cleanup Part 2: Electric Boogaloo (Reloaded) (#594)
* Cleanup Part 2: Electric Boogaloo (Reloaded)

* Moar cleanup

* Tweak NOT_A_PERMISSION error
2016-09-04 10:08:09 +01:00
Schuyler Cebulskie
59a5862f2d Clean up Actions code (#591) 2016-09-03 22:48:51 +01:00
Amish Shah
a172fffd76 Actually add GUILD_SYNC 2016-09-03 17:59:16 +01:00
Amish Shah
22062f1f86 Added guild.unban 2016-08-27 22:31:21 +01:00
Schuyler Cebulskie
f944dce5c7 Add client.cacheUser method (#548)
* Add client.cacheUser method

* Fixed ESLint issues

* Added existence check first
2016-08-27 15:22:07 +01:00
Amish Shah
642d768cdc Add textBasedChannel.bulkDelete() 2016-08-26 22:13:27 +01:00
Amish Shah
b8db4c4f4b ESLint stuff... 2016-08-13 14:44:49 +01:00
Amish Shah
0d53afe3ce Added ability to edit a role 2016-07-03 16:27:04 +01:00
Amish Shah
3cd91a19aa Added role.delete() 2016-07-03 13:04:39 +01:00
Amish Shah
849b8df2da Added guild.createRole() 2016-07-02 21:28:49 +01:00
Amish Shah
bbf0b0683a Added guild.kick(member) and member.kick() 2016-07-02 17:50:44 +01:00
hydrabolt
ab17375248 Added GuildUpdate handling, and setting guilds details 2016-05-03 16:42:38 +01:00
hydrabolt
ebfc2169d5 Added ClientUser modification support 2016-05-01 21:12:42 +01:00
hydrabolt
f95c588d87 Added Guild Deletion 2016-05-01 14:51:46 +01:00
hydrabolt
90cf787759 I think I got ChannelUpdate working?? 2016-04-30 18:22:09 +01:00
hydrabolt
2341c83638 Added channel.delete() 2016-04-27 16:25:57 +01:00
hydrabolt
2d3116d505 Added guild.createChannel(name, type) 2016-04-26 17:44:42 +01:00
hydrabolt
e9d7dfaee3 Added message.edit(content) 2016-04-24 17:30:58 +01:00
hydrabolt
1676a5e73f Bridged WebSocket Events and REST Requests. Now REST Requests will respond exactly like WS Events to data 2016-04-24 16:30:58 +01:00