* ClientUser#createGroupDM now works like the docs states on user accounts
* Added GroupDMChannel#setIcon and fixed null handling for the channel name
* Added an s
* Don't resolve when icon is falsy and removed useless name trimming
* Removed now unnecessary name constant
* vscode being great
* Added GroupDMChannel#iconURL
* user guild settings
* Use direct collection
* I'm a goof
* double goof
* Structure properties
* Forgot to register listener
* wrong class names
* No more get in docs
* avoid waterfalls, bot checks
* trycatch
wow i thought i already did this :notlikecat:
* 👀
* Update ClientUser.js
* Update ClientUserGuildSettings.js
* Update UserGuildSettingsUpdate.js
* Update ClientUserChannelOverride.js
* Update ClientUserGuildSettings.js
* rewrite ratelimiting and api route builder
* more stuff
* let people pass their own handlers
* Update burst.js
* Update RequestHandler.js
* Update burst.js
* Update sequential.js
* Update RequestHandler.js
* Audio bitrate support
Note: not implemented for VoiceBroadcasts
* Fix default args, auto bitrate
* Late night typos are the best
* Changes bitrate to kbps for VoiceChannel stuff
* Add methods to manipulate bitrate while encoding
* rewrite ratelimiting and api route builder
* more stuff
* let people pass their own handlers
* Update burst.js
* Update RequestHandler.js
* Update burst.js
* Update sequential.js
* Update RequestHandler.js
* Added missing error messages
As well as `Guild#setRolePosition` and `Guild#setChannelPosition`'s first arg validation
And fixed a typo in `Guild#setChannelPosition`
`roles` -> `channels`
* Reverted collection and Util constructors
* Removed leftover messages
Should have been in the second commit.
* It's a single invalid permission and removed unused flag error
* Fix INVALID_TOKEN -> TOKEN_INVALID as of #1703
* fixed GroupDMChannel#addUser, added setName and removeUser
and changed every `the Group DM`to `this Group DM`, for consistency
* added edit method
* delete method comes already with the Channel class
* brackets
* removed empty line
* Fixed User#fetchProfile, UserProfile#premium and added #flags
* made UserProfile#flags a getter and stored the raw bitfield under UserProfile#_flags
* lowercased Flags
Remove the implication that a Message object's ID is unique only to the channel it was sent on
Message ID's are snowflakes, and as stated in Discord's API documentation, globally unique throughout Discord