"use strict"; var cpoc = require("child_process"); var opus = require("node-opus"); var VoicePacket = require("./VoicePacket.js"); class AudioEncoder{ constructor(){ this.opus = new opus.OpusEncoder(48000, 1); } opusBuffer(buffer){ return this.opus.encode(buffer, 1920); } encodeFile(file, callback=function(err, buffer){}){ var self = this; return new Promise((resolve, reject) => { var enc = cpoc.spawn("ffmpeg" , [ "-i", file, "-f", "s16le", "-ar", "48000", "-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth. "-af", "volume=1", "pipe:1" ]); enc.stdout.once("readable", function() { callback(null, { proc : enc, stream : enc.stdout }); resolve({ proc : enc, stream : enc.stdout }); }); enc.stdout.on("end", function() { callback("end"); reject("end"); }); enc.stdout.on("close", function() { callback("close"); reject("close"); }); }); } } module.exports = AudioEncoder;