module.exports = { Client : require("./Client/Client.js") } var a = new module.exports.Client(); a.on("debug", (m) => console.log("[debug]",m)); a.on("warn", (m) => console.log("[warn]", m)); var start = Date.now(); a.on("message", m => { console.log("msgmsgmsg"); if(m.content === "$$$"){ a.createServer("pongping", "london") .then( server => { a.createChannel(server, "pingpong", "text") .then( channel => { a.sendMessage(channel, "$$$") .then( msg => { a.leaveServer(msg.channel.server) .then(() => { console.log("!!! " + (Date.now() - start)); }); }) .catch(error); }) .catch(error); }) .catch(error) } }); a.on("userTypingStart", (user, chan) => { console.log(user.username + " typing"); }); a.on("userTypingStop", (user, chan) => { console.log(user.username + " stopped typing"); }); a.on("ready", () => { for(var server of a.internal.servers){ if(server.name === "craptown"){ a.leaveServer(server); } } }); function error(e){ throw e; process.exit(0); } a.login(process.env["discordEmail"], process.env["discordPass"]).catch((e)=>console.log(e));