const Action = require('./Action'); class GuildSync extends Action { handle(data) { const client = this.client; const guild = client.guilds.get(data.id); if (guild) { data.presences = data.presences || []; for (const presence of data.presences) { guild._setPresence(presence.user.id, presence); } data.members = data.members || []; for (const syncMember of data.members) { const member = guild.members.get(syncMember.user.id); if (member) { guild._updateMember(member, syncMember); } else { guild._addMember(syncMember, false); } } } } } module.exports = GuildSync;