const TextBasedChannel = require('./interfaces/TextBasedChannel'); const Role = require('./Role'); const Permissions = require('../util/Permissions'); const GuildMemberRoleStore = require('../stores/GuildMemberRoleStore'); const Base = require('./Base'); const { Presence } = require('./Presence'); const { Error } = require('../errors'); /** * Represents a member of a guild on Discord. * @implements {TextBasedChannel} * @extends {Base} */ class GuildMember extends Base { constructor(client, data, guild) { super(client); /** * The guild that this member is part of * @type {Guild} */ this.guild = guild; /** * The user that this guild member instance represents * @type {User} */ this.user = {}; /** * The timestamp the member joined the guild at * @type {?number} * @name GuildMember#joinedTimestamp */ this.joinedTimestamp = null; /** * The ID of the last message sent by the member in their guild, if one was sent * @type {?Snowflake} */ this.lastMessageID = null; /** * The ID of the channel for the last message sent by the member in their guild, if one was sent * @type {?Snowflake} */ this.lastMessageChannelID = null; /** * Whether the member has been removed from the guild * @type {boolean} */ this.deleted = false; this._roles = []; if (data) this._patch(data); } _patch(data) { /** * The nickname of this member, if they have one * @type {?string} * @name GuildMember#nickname */ if (typeof data.nick !== 'undefined') this.nickname = data.nick; if (data.joined_at) this.joinedTimestamp = new Date(data.joined_at).getTime(); if (data.user) this.user = this.guild.client.users.add(data.user); if (data.roles) this.roles._patch(data.roles); } _clone() { const clone = super._clone(); clone._roles = this._roles.slice(); return clone; } /** * A collection of roles that are applied to this member, mapped by the role ID * @type {GuildMemberRoleStore} * @readonly */ get roles() { return new GuildMemberRoleStore(this); } /** * The Message object of the last message sent by the member in their guild, if one was sent * @type {?Message} * @readonly */ get lastMessage() { const channel = this.guild.channels.get(this.lastMessageChannelID); return (channel && channel.messages.get(this.lastMessageID)) || null; } get voice() { return this.guild.voiceStates.get(this.id); } /** * The time this member joined the guild * @type {?Date} * @readonly */ get joinedAt() { return this.joinedTimestamp ? new Date(this.joinedTimestamp) : null; } /** * The presence of this guild member * @type {Presence} * @readonly */ get presence() { return this.frozenPresence || this.guild.presences.get(this.id) || new Presence(this.client); } /** * The displayed color of this member in base 10 * @type {number} * @readonly */ get displayColor() { const role = this.roles.color; return (role && role.color) || 0; } /** * The displayed color of this member in hexadecimal * @type {string} * @readonly */ get displayHexColor() { const role = this.roles.color; return (role && role.hexColor) || '#000000'; } /** * The ID of this member * @type {Snowflake} * @readonly */ get id() { return this.user.id; } /** * The nickname of this member, or their username if they don't have one * @type {string} * @readonly */ get displayName() { return this.nickname || this.user.username; } /** * The overall set of permissions for this member, taking only roles into account * @type {Permissions} * @readonly */ get permissions() { if (this.user.id === this.guild.ownerID) return new Permissions(Permissions.ALL).freeze(); return new Permissions(this.roles.map(role => role.permissions)).freeze(); } /** * Whether this member is manageable in terms of role hierarchy by the client user * @type {boolean} * @readonly */ get manageable() { if (this.user.id === this.guild.ownerID) return false; if (this.user.id === this.client.user.id) return false; return this.guild.me.roles.highest.comparePositionTo(this.roles.highest) > 0; } /** * Whether this member is kickable by the client user * @type {boolean} * @readonly */ get kickable() { return this.manageable && this.guild.me.permissions.has(Permissions.FLAGS.KICK_MEMBERS); } /** * Whether this member is bannable by the client user * @type {boolean} * @readonly */ get bannable() { return this.manageable && this.guild.me.permissions.has(Permissions.FLAGS.BAN_MEMBERS); } /** * Returns `channel.permissionsFor(guildMember)`. Returns permissions for a member in a guild channel, * taking into account roles and permission overwrites. * @param {ChannelResolvable} channel The guild channel to use as context * @returns {?Permissions} */ permissionsIn(channel) { channel = this.guild.channels.resolve(channel); if (!channel) throw new Error('GUILD_CHANNEL_RESOLVE'); return channel.memberPermissions(this); } /** * Checks if any of this member's roles have a permission. * @param {PermissionResolvable} permission Permission(s) to check for * @param {Object} [options] Options * @param {boolean} [options.checkAdmin=true] Whether to allow the administrator permission to override * @param {boolean} [options.checkOwner=true] Whether to allow being the guild's owner to override * @returns {boolean} */ hasPermission(permission, { checkAdmin = true, checkOwner = true } = {}) { if (checkOwner && this.user.id === this.guild.ownerID) return true; return this.roles.some(r => r.permissions.has(permission, checkAdmin)); } /** * Checks whether the roles of this member allows them to perform specific actions, and lists any missing permissions. * @param {PermissionResolvable} permissions The permissions to check for * @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions * @returns {PermissionResolvable[]} */ missingPermissions(permissions, explicit = false) { return this.permissions.missing(permissions, explicit); } /** * The data for editing a guild member. * @typedef {Object} GuildMemberEditData * @property {string} [nick] The nickname to set for the member * @property {Collection|RoleResolvable[]} [roles] The roles or role IDs to apply * @property {boolean} [mute] Whether or not the member should be muted * @property {boolean} [deaf] Whether or not the member should be deafened * @property {ChannelResolvable} [channel] Channel to move member to (if they are connected to voice) */ /** * Edits this member. * @param {GuildMemberEditData} data The data to edit the member with * @param {string} [reason] Reason for editing this user * @returns {Promise} */ edit(data, reason) { if (data.channel) { data.channel_id = this.client.channels.resolve(data.channel).id; data.channel = null; } if (data.roles) data.roles = data.roles.map(role => role instanceof Role ? role.id : role); let endpoint = this.client.api.guilds(this.guild.id); if (this.user.id === this.client.user.id) { const keys = Object.keys(data); if (keys.length === 1 && keys[0] === 'nick') endpoint = endpoint.members('@me').nick; else endpoint = endpoint.members(this.id); } else { endpoint = endpoint.members(this.id); } return endpoint.patch({ data, reason }).then(() => { const clone = this._clone(); data.user = this.user; clone._patch(data); return clone; }); } /** * Mutes/unmutes this member. * @param {boolean} mute Whether or not the member should be muted * @param {string} [reason] Reason for muting or unmuting * @returns {Promise} */ setMute(mute, reason) { return this.edit({ mute }, reason); } /** * Deafens/undeafens this member. * @param {boolean} deaf Whether or not the member should be deafened * @param {string} [reason] Reason for deafening or undeafening * @returns {Promise} */ setDeaf(deaf, reason) { return this.edit({ deaf }, reason); } /** * Moves this member to the given channel. * @param {ChannelResolvable} channel The channel to move the member to * @returns {Promise} */ setVoiceChannel(channel) { return this.edit({ channel }); } /** * Sets the nickname for this member. * @param {string} nick The nickname for the guild member * @param {string} [reason] Reason for setting the nickname * @returns {Promise} */ setNickname(nick, reason) { return this.edit({ nick }, reason); } /** * Creates a DM channel between the client and this member. * @returns {Promise} */ createDM() { return this.user.createDM(); } /** * Deletes any DMs with this member. * @returns {Promise} */ deleteDM() { return this.user.deleteDM(); } /** * Kicks this member from the guild. * @param {string} [reason] Reason for kicking user * @returns {Promise} */ kick(reason) { return this.client.api.guilds(this.guild.id).members(this.user.id).delete({ reason }) .then(() => this); } /** * Bans this guild member. * @param {Object} [options] Options for the ban * @param {number} [options.days=0] Number of days of messages to delete * @param {string} [options.reason] Reason for banning * @returns {Promise} * @example * // ban a guild member * guildMember.ban({ days: 7, reason: 'They deserved it' }) * .then(console.log) * .catch(console.error); */ ban(options) { return this.guild.members.ban(this, options); } /** * When concatenated with a string, this automatically returns the user's mention instead of the GuildMember object. * @returns {string} * @example * // Logs: Hello from <@123456789012345678>! * console.log(`Hello from ${member}!`); */ toString() { return `<@${this.nickname ? '!' : ''}${this.user.id}>`; } toJSON() { return super.toJSON({ guild: 'guildID', user: 'userID', displayName: true, speaking: false, lastMessage: false, lastMessageID: false, roles: true, }); } // These are here only for documentation purposes - they are implemented by TextBasedChannel /* eslint-disable no-empty-function */ send() {} } TextBasedChannel.applyToClass(GuildMember); module.exports = GuildMember;