"use strict"; var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Server = (function () { function Server(data, client) { _classCallCheck(this, Server); this.client = client; this.region = data.region; this.ownerID = data.owner_id; this.name = data.name; this.id = data.id; this.members = []; this.channels = []; this.icon = data.icon; this.afkTimeout = data.afk_timeout; this.afkChannelId = data.afk_channel_id; if (!data.members) { data.members = [client.user]; return; } var _iteratorNormalCompletion = true; var _didIteratorError = false; var _iteratorError = undefined; try { for (var _iterator = data.members[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { var member = _step.value; // first we cache the user in our Discord Client, // then we add it to our list. This way when we // get a user from this server's member list, // it will be identical (unless an async change occurred) // to the client's cache. if (member.user) this.members.push(client.addUser(member.user)); } } catch (err) { _didIteratorError = true; _iteratorError = err; } finally { try { if (!_iteratorNormalCompletion && _iterator["return"]) { _iterator["return"](); } } finally { if (_didIteratorError) { throw _iteratorError; } } } } _createClass(Server, [{ key: "getChannel", // get/set value: function getChannel(key, value) { var _iteratorNormalCompletion2 = true; var _didIteratorError2 = false; var _iteratorError2 = undefined; try { for (var _iterator2 = this.channels[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) { var channel = _step2.value; if (channel[key] === value) { return channel; } } } catch (err) { _didIteratorError2 = true; _iteratorError2 = err; } finally { try { if (!_iteratorNormalCompletion2 && _iterator2["return"]) { _iterator2["return"](); } } finally { if (_didIteratorError2) { throw _iteratorError2; } } } return null; } }, { key: "getMember", value: function getMember(key, value) { var _iteratorNormalCompletion3 = true; var _didIteratorError3 = false; var _iteratorError3 = undefined; try { for (var _iterator3 = this.members[Symbol.iterator](), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) { var member = _step3.value; if (member[key] === value) { return member; } } } catch (err) { _didIteratorError3 = true; _iteratorError3 = err; } finally { try { if (!_iteratorNormalCompletion3 && _iterator3["return"]) { _iterator3["return"](); } } finally { if (_didIteratorError3) { throw _iteratorError3; } } } return null; } }, { key: "addChannel", value: function addChannel(chann) { if (!this.getChannel("id", chann.id)) { this.channels.push(chann); } return chann; } }, { key: "addMember", value: function addMember(member) { if (!this.getMember("id", member.id)) { this.members.push(member); } return member; } }, { key: "iconURL", get: function get() { if (!this.icon) return null; return "https://discordapp.com/api/guilds/" + this.id + "/icons/" + this.icon + ".jpg"; } }, { key: "afkChannel", get: function get() { if (!this.afkChannelId) return false; return this.getChannel("id", this.afkChannelId); } }, { key: "defaultChannel", get: function get() { return this.getChannel("name", "general"); } }, { key: "owner", get: function get() { return this.client.getUser("id", this.ownerID); } }]); return Server; })(); module.exports = Server;