# discord.js Discord.js is a node module that allows you to interface with the [Discord](https://discordapp.com/) API for creation of things such as bots or loggers. The aim of this API is to make it *really* simple to start developing your bots. This API has server, channel and user tracking, as well as tools to make identification really simple. **[For more information, click here.](https://github.com/hydrabolt/discord.js/wiki)** ### Installation ``npm install discord.js`` ### Example usage ```js /* * A basic bot that shows how to connect to a Discord account, * how to listen to messages and how to send messages. * * This bot responds to every "ping" message with a "pong". */ var Discord = require( "discord.js" ); // Create the bot var myBot = new Discord.Client(); // Login with an example email and password myBot.login( "hello@example.com", "password1" ); // The "ready" event is triggered after the bot successfully connected to // Discord and is ready to send messages. myBot.on( "ready", function() { console.log( "Bot connected successfully." ); } ); // Add a listener to the "message" event, which triggers upon receiving // any message myBot.on( "message", function( message ) { // message.content accesses the content of the message as a string. // If it is equal to "ping", then the bot should respond with "pong". if ( message.content === "ping" ) { // Send a message ("pong") to the channel the message was sent in, // which is accessed by message.channel. this.sendMessage( message.channel, "pong" ); } } ); ``` ### TODO * Documentation * Better error handling * Being able to cache new servers and channels as well as ones that are deleted - this is currently only done when a bot is created